Endless Defence 2 1.71 Update
Just a few bugs and rebalances I would like to fix:
Added a Hall Of Fame as special thanks.
DIFFICULTY LEVEL CHANGES:
Made Difficulty Scaling more smooth
Death Mode made easier
Christmas Chaos - Time between waves increased from 7 to 8 seconds
Capsule Rush - Start Money Increased from $4500 to $8000
Missile Launcher (L1) Fire Rate Reduced from 0.6 to 0.55. Bullet speed increased from 33 to 40 (NERF)
Missile Launcher (L2) Ranged reduced from 60 to 55. Damage decreased from 290 to 250 (NERF)
Missile Launcher (L3) Range increased from 99 to 120. Fire rate increased from 2.9 to 3 (BUFF)
Super Tower (L1) Increased damage p/shot from 24 to 25. (BUFF)
Super Tower (L2) Increased damage p/shot from 42 to 43. Explosion radius increased from 2 to 3 (BUFF)
Super Tower (L3) Increased damage p/shot from 90 to 91.
Super Tower (Christmas) Increased explosion radius from 8 to 12
Fixed Castle Construction freezing at Wave 15.
Fixed Endless Mode showing text for a challenge.
All Green Enemies/Capsules - All of these enemies take 20% longer to reach maximum speed
Pink Capsule - Health decreased to 700. Speed decreased to 15
- Enjoy the rest of the year
Endless Defence 2 Team