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There are no official patch notes available for this build.

The following changelog has been automatically generated from GameTracking data.

General

  • Updated localization files for English

Heroes

  • Bane: Level 15 (Left) Talent changed from special_bonus_exp_boost_40 to special_bonus_exp_boost_35
  • Juggernaut: Base attack speed increased from 100 to 110 (+10)
  • Juggernaut: Level 15 (Left) Talent changed from special_bonus_attack_speed_20 to special_bonus_attack_speed_25
  • Shadow Fiend: Attribute strength gain increased from 2.5 to 2.7 (+0.2)
  • Puck: Armor physical reduced from -1 to -3 (-2)
  • Pudge: Level 10 (Right) Talent changed from special_bonus_exp_boost_30 to special_bonus_exp_boost_20
  • Zeus: Level 10 (Left) Talent changed from special_bonus_exp_boost_25 to special_bonus_exp_boost_20
  • Tidehunter: Level 15 (Right) Talent changed from special_bonus_exp_boost_40 to special_bonus_exp_boost_35
  • Riki: Movement speed increased from 315 to 320 (+5)
  • Riki: Status health regen increased from 2 to 3 (+1)
  • Sniper: Attribute agility gain increased from 3.1 to 3.4 (+0.3)
  • Warlock: Level 15 (Right) Talent changed from special_bonus_exp_boost_50 to special_bonus_exp_boost_35
  • Beastmaster: Level 10 (Right) Talent changed from special_bonus_exp_boost_25 to special_bonus_exp_boost_20
  • Templar Assassin: Movement speed reduced from 305 to 300 (-5)
  • Templar Assassin: Level 15 (Right) Talent changed from special_bonus_movement_speed_25 to special_bonus_movement_speed_20
  • Dazzle: Level 10 (Left) Talent changed from special_bonus_exp_boost_30 to special_bonus_exp_boost_20
  • Nature's Prophet: Attack damage max reduced from 41 to 37 (-4)
  • Enchantress: Attack damage min reduced from 26 to 23 (-3)
  • Enchantress: Attack damage max reduced from 36 to 33 (-3)
  • Enchantress: Attribute base intelligence increased from 19 to 22 (+3)
  • Enchantress: Movement speed increased from 315 to 320 (+5)
  • Bounty Hunter: Level 10 (Left) Talent changed from special_bonus_exp_boost_25 to special_bonus_exp_boost_20
  • Weaver: Level 10 (Left) Talent changed from special_bonus_exp_boost_35 to special_bonus_exp_boost_20
  • Jakiro: Level 15 (Right) Talent changed from special_bonus_exp_boost_40 to special_bonus_exp_boost_35
  • Ursa: Attribute strength gain reduced from 3.3 to 3.1 (-0.2)
  • Ursa: Level 10 (Right) Talent changed from special_bonus_mp_regen_3 to special_bonus_mp_regen_2
  • Shadow Demon: Level 10 (Left) Talent changed from special_bonus_exp_boost_30 to special_bonus_exp_boost_20
  • Treant Protector: Changed Ability5 from generic_hidden to treant_natures_guise
  • Treant Protector: Level 10 (Right) Talent changed from special_bonus_unique_treant_8 to special_bonus_attack_damage_50
  • Treant Protector: Level 10 (Left) Talent changed from special_bonus_cooldown_reduction_10 to special_bonus_unique_treant_4
  • Treant Protector: Level 15 (Right) Talent changed from special_bonus_attack_damage_90 to special_bonus_unique_treant_8
  • Treant Protector: Level 20 (Right) Talent changed from special_bonus_unique_treant_10 to special_bonus_cooldown_reduction_15
  • Keeper of the Light: Level 10 (Right) Talent changed from special_bonus_exp_boost_30 to special_bonus_exp_boost_20
  • Visage: Level 15 (Right) Talent changed from special_bonus_exp_boost_40 to special_bonus_exp_boost_35
  • Tusk: Level 10 (Right) Talent changed from special_bonus_exp_boost_40 to special_bonus_exp_boost_20
  • Skywrath Mage: Level 10 (Left) Talent changed from special_bonus_exp_boost_30 to special_bonus_exp_boost_20
  • Abaddon: Attack damage min reduced from 32 to 30 (-2)
  • Abaddon: Attack damage max reduced from 42 to 40 (-2)
  • Abaddon: Attribute base intelligence reduced from 21 to 18 (-3)
  • Abaddon: Level 10 (Left) Talent changed from special_bonus_exp_boost_25 to special_bonus_exp_boost_20
  • Legion Commander: Level 10 (Left) Talent changed from special_bonus_exp_boost_25 to special_bonus_exp_boost_20
  • Phoenix: Armor physical increased from -2 to -1 (+1)
  • Oracle: Attack damage min reduced from 18 to 13 (-5)
  • Oracle: Attack damage max reduced from 24 to 19 (-5)
  • Oracle: Attribute base intelligence increased from 21 to 26 (+5)
  • Oracle: Level 10 (Left) Talent changed from special_bonus_exp_boost_25 to special_bonus_exp_boost_20
  • Techies: Level 10 (Right) Talent changed from special_bonus_exp_boost_30 to special_bonus_exp_boost_20
  • Monkey King: Armor physical increased from -3 to -2 (+1)

Abilities

  • bloodseeker_bloodrage: Changed health bonus pct from 16/19/22/25 to 13/17/21/25
  • bloodseeker_bloodrage: Changed health bonus creep pct from 16/19/22/25 to 13/17/21/25
  • kunkka_torrent: Changed slow duration from 1.75/2.5/3.25/4.0 to 1/2/3/4
  • nevermore_requiem: Requiem slow duration increased from 0.6 to 0.8 (+0.2)
  • nevermore_requiem: Requiem slow duration max increased from 2.2 to 2.4 (+0.2)
  • puck_waning_rift: Changed damage from 100/160/220/280 to 70/140/210/280
  • puck_dream_coil: Changed coil stun duration scepter from 1.5/3/4.5 to 1.8/3/4.5
  • tiny_tree_grab: Changed bonus damage buildings from 50/80/110/140 to 20/50/80/110
  • tidehunter_kraken_shell: Changed damage reduction from 5/10/20/40 to 12/24/36/48
  • vengefulspirit_command_aura: Changed bonus attack range from 60/90/120/150 to 50/75/100/125
  • vengefulspirit_command_aura: Changed illusion damage out pct from 100 to 70/80/90/100
  • crystal_maiden_crystal_nova: Changed ability cooldown from 14/12/10/8 to 11/10/9/8
  • crystal_maiden_brilliance_aura: Changed var type from FIELD_INTEGER to FIELD_FLOAT
  • crystal_maiden_brilliance_aura: Removed attribute magic resistance with value of 5 6 7 8
  • crystal_maiden_brilliance_aura: Added new attribute self factor with value of 2.0
  • crystal_maiden_brilliance_aura: Removed attribute self factor with value of 2
  • riki_tricks_of_the_trade: Changed damage pct from 55/70/85/100 to 70/80/90/100
  • venomancer_poison_sting: Changed damage from 6/14/22/30 to 6/12/18/24
  • venomancer_poison_sting: Changed hp regen reduction from 30 to 15/20/25/30
  • clinkz_death_pact: Changed health gain from 200/300/400/500 to 250/350/450/550
  • enchantress_bunny_hop: Hop distance increased from 400 to 450 (+50)
  • treant_natures_guise: Changed ability behavior from DOTA_ABILITY_BEHAVIOR_NO_TARGET to DOTA_ABILITY_BEHAVIOR_PASSIVE/|/DOTA_ABILITY_BEHAVIOR_NOT_LEARNABLE
  • treant_natures_guise: Fight recap level increased from 0 to 2 (+2)
  • treant_natures_guise: Changed ability cast point from 0.6 to 0.0/0.0/0.0/0.0
  • treant_natures_guise: Changed ability cooldown from 10/8/6/4 to 0.0/0.0/0.0/0.0
  • treant_natures_guise: Changed ability mana cost from 30/40/50/60 to 0/0/0/0
  • treant_natures_guise: Removed attribute ability unit damage type with value of DAMAGE_TYPE_MAGICAL
  • treant_natures_guise: Removed attribute spell dispellable type with value of SPELL_DISPELLABLE_NO
  • treant_natures_guise: Radius reduced from 265 to 150 (-115)
  • treant_natures_guise: Changed var type from FIELD_INTEGER to FIELD_FLOAT
  • treant_natures_guise: Removed attribute movement speed with value of 20 22 24 26
  • treant_natures_guise: Added new attribute cooldown time with value of 3
  • treant_natures_guise: Changed var type from FIELD_FLOAT to FIELD_INTEGER
  • treant_natures_guise: Removed attribute bash duration with value of 0.4 1.0 1.6 2.2
  • treant_natures_guise: Removed attribute linkedspecialbonus with value of special_bonus_unique_treant_4
  • treant_natures_guise: Added new attribute regen amp with value of 25
  • treant_natures_guise: Changed var type from FIELD_FLOAT to FIELD_INTEGER
  • treant_natures_guise: Removed attribute total damage with value of 60 110 160 210
  • treant_natures_guise: Added new attribute movement bonus with value of 15
  • treant_natures_guise: Removed attribute tick count with value of 3
  • treant_natures_guise: Added new attribute max level with value of 1
  • treant_living_armor: Ability cast range reduced from 700 to 0 (-700)
  • treant_living_armor: Changed total heal from 60/120/180/240 to 60/100/140/180
  • treant_living_armor: Changed bonus armor from 7/10/13/16 to 4/6/8/10
  • treant_living_armor: Duration increased from 8 to 12 (+4)
  • treant_eyes_in_the_forest: Added new attribute tree respawn seconds with value of 10
  • treant_eyes_in_the_forest: Added new attribute requiresscepter with value of 1
  • undying_flesh_golem: Changed damage from 15/25/35 to 25/35/45
  • medusa_mana_shield: Absorption tooltip increased from 60 to 70 (+10)
  • medusa_stone_gaze: Speed boost increased from 25 to 35 (+10)
  • magnataur_skewer: Skewer cooldown increased from 4 to 6 (+2)
  • magnataur_skewer: Added new attribute skewer manacost with value of 40
  • magnataur_skewer: Added new attribute requiresscepter with value of 1
  • mars_bulwark: Changed physical damage reduction from 25/40/55/70 to 40/50/60/70
  • mars_bulwark: Changed physical damage reduction side from 12/20/27/35 to 20/25/30/35
  • special_bonus_unique_treant_4: Value reduced from 2 to 0 (-2)
  • special_bonus_unique_templar_assassin_7: Value reduced from 1.5 to 1.25 (-0.25)
  • special_bonus_unique_crystal_maiden_4: Value reduced from 14 to 10 (-4)
  • special_bonus_unique_riki_1: Value increased from 0.5 to 0.8 (+0.3)
  • special_bonus_unique_monkey_king_2: Value increased from 75 to 100 (+25)

Items

  • item_ward_sentry: Item stock time reduced from 95 to 90 (-5)
  • item_recipe_bracer: Item cost reduced from 215 to 210 (-5)
  • item_bracer: Item cost reduced from 515 to 510 (-5)
  • item_recipe_wraith_band: Item cost reduced from 215 to 210 (-5)
  • item_wraith_band: Item cost reduced from 515 to 510 (-5)
  • item_recipe_null_talisman: Item cost reduced from 215 to 210 (-5)
  • item_null_talisman: Item cost reduced from 515 to 510 (-5)
  • item_recipe_vladmir: Item cost increased from 350 to 450 (+100)
  • item_vladmir: Item cost increased from 2150 to 2300 (+150)
  • item_recipe_buckler: Item cost increased from 250 to 300 (+50)
  • item_buckler: Item cost increased from 450 to 500 (+50)
  • item_assault: Item cost increased from 5150 to 5200 (+50)
  • item_silver_edge: Bonus damage increased from 36 to 40 (+4)
  • item_ancient_janggo: Bonus int reduced from 6 to 4 (-2)
  • item_ancient_janggo: Bonus str reduced from 6 to 4 (-2)
  • item_ancient_janggo: Bonus agi reduced from 6 to 4 (-2)
  • item_grove_bow: Removed attribute magic resistance reduction with value of 12
  • item_grove_bow: Added new attribute attack speed bonus with value of 10
  • item_grove_bow: Removed attribute debuff duration with value of 10
  • item_grove_bow: Added new attribute magic resistance reduction with value of 12
  • item_grove_bow: Added new attribute debuff duration with value of 6
  • item_vampire_fangs: Attack lifesteal increased from 14 to 15 (+1)
  • item_greater_faerie_fire: Item initial charges increased from 2 to 3 (+1)
  • item_repair_kit: Added new attribute hp regen with value of 13
  • item_mind_breaker: Duration reduced from 4 to 2 (-2)
  • item_imp_claw: Ability cooldown reduced from 10 to 8 (-2)
  • item_vambrace: Item cost reduced from 1031 to 1021 (-10)
  • item_essence_ring: Ability cooldown reduced from 25 to 20 (-5)
  • item_essence_ring: Health gain increased from 375 to 425 (+50)
  • item_enchanted_quiver: Bonus damage increased from 175 to 225 (+50)
  • item_illusionsts_cape: Added new attribute bonus agi with value of 10
  • item_illusionsts_cape: Added new attribute bonus str with value of 10
  • item_havoc_hammer: Bonus damage reduced from 60 to 35 (-25)
  • item_havoc_hammer: Changed var type from FIELD_FLOAT to FIELD_INTEGER
  • item_havoc_hammer: Removed attribute base attack time with value of 0.3
  • item_havoc_hammer: Added new attribute range with value of 300
  • item_havoc_hammer: Removed attribute range with value of 300
  • item_havoc_hammer: Added new attribute slow with value of 50
  • item_havoc_hammer: Changed var type from FIELD_INTEGER to FIELD_FLOAT
  • item_havoc_hammer: Removed attribute slow with value of 50
  • item_havoc_hammer: Added new attribute slow duration with value of 3
  • item_havoc_hammer: Changed var type from FIELD_FLOAT to FIELD_INTEGER
  • item_havoc_hammer: Removed attribute slow duration with value of 3
  • item_havoc_hammer: Added new attribute angle with value of 360
  • item_havoc_hammer: Changed var type from FIELD_INTEGER to FIELD_FLOAT
  • item_havoc_hammer: Removed attribute angle with value of 360
  • item_havoc_hammer: Added new attribute knockback duration with value of 0.3
  • item_havoc_hammer: Removed attribute knockback duration with value of 0.3
  • item_havoc_hammer: Added new attribute knockback distance with value of 250
  • item_havoc_hammer: Removed attribute knockback distance with value of 250

Units

  • Courier: Movement speed increased from 275 to 280 (+5)
  • Undying Zombie: Attack damage min increased from 30 to 33 (+3)
  • Undying Zombie: Attack damage max increased from 36 to 39 (+3)
  • Undying Zombie: Attack damage min increased from 30 to 33 (+3)
  • Undying Zombie: Attack damage max increased from 36 to 39 (+3)
  • Spirit Bear: Attack damage min reduced from 30 to 25 (-5)
  • Spirit Bear: Attack damage max reduced from 30 to 25 (-5)
  • Spirit Bear: Attack damage min reduced from 30 to 25 (-5)
  • Spirit Bear: Attack damage max reduced from 30 to 25 (-5)
  • Spirit Bear: Attack damage min reduced from 30 to 25 (-5)
  • Spirit Bear: Attack damage max reduced from 30 to 25 (-5)
  • Spirit Bear: Attack damage min reduced from 30 to 25 (-5)
  • Spirit Bear: Attack damage max reduced from 30 to 25 (-5)
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