Finally, the new updates 0.2.0 has arrived, later by a few days than expected. We've added some new things to the patch notes released a few weeks before so please check out this new and summarized patch notes down here!
Thank you for waiting and having faith in us. Please have fun in this new updates!
**IMPORTANT**
If you're facing crash or fatal error on startup. Version 0.2.1 is built on a newer UE4 engine and it might cause some conflict to happen. To fix this, go to
C:\\Users\\your user\\AppData\\Local\\MASS_Builder\\Saved
and delete the folder Config
If you do not have an AppData folder, you can use the Windows + R run command and type in %appdata% to access the folder
Also if you received a fatal error on some graphics problem, please try a method posted by Kashim in this discussion
Go to %appdata%, then navigate to : AppData\Local\MASS_Builder\Saved\Config\WindowsNoEditor
Make a backup of 'GameUserSettings.ini'
Change FullscreenMode=0 to FullscreenMode=1
Patch Notes
New features
- New Firing type: Spread Bullet Shooter
- New Firing type: Ray Energy Shooter
- New Armor set: Kaiser armor set (3 Variants)
- New Feature Photography Mode
- Two new story missions
- New Boss
- Unlocked Tier 3 Nodes
- Added FPS limitation options (Default at Unlimited)
- Quarks will have a more dynamic behavior and attack patterns as well
Improvement
- Added 3 new transition patterns for Close Combat to smoothen gameplay
- Players can now boost away easier from enemies to dodge attacks
- New main hangar
- When exiting from armor menu, camera will not reset anymore
- New level design concepts
- Improvement of some NPC sprites
- Improvement of Boss Quarks visual effects
- Every boss fight will now have a magazine/energy cell spawn point
Change
- Added a small delay to jumps
- Changed drop list of some stages to accommodate new armors
- Reworked the tutorial stage
- Adjustments on All nodes for Shields, Shields Recovery, and Armor Values
- Adjustments on Tech nodes for POWER-focused techs
- Adjustments on WEIGHT effects on Fuel Burn Rate and Attack Speed
- Adjustments on names and wordings to lower confusion
- Adjustments on default materials for development tutorial
- Adjustments on a lot of Sound Effects
- Higher difficulties will now result in better drops
- Higher difficulties will now be more difficult as well
- Changed fuel consumption, players can now boost for longer duration
Bug Fix
- Fixed icon to correctly show M.A.S.S. Builder Icon
- Fixed lots of minor bugs
- Fixed game crashing by GPU due to uncapped FPS
- Fixed item drops floating in mid-air
- Fixed unable to shoot after interacting with an object
0.2.1 Hotfix released
- Fix a bug that causes game to crash on destructible prop
- Fix damage delay for some boss attacks
- Fix Tier 3 Nodes (now unlockable finally)
- Fix more typo in some area
- Improve Spread Bullet Shooter damage
0.2.2 Hotfix released
- Fixed bugs that cause Quarks to stand still / teleport around
- Fixed bugs that cause Quarks to become immobile after getting damaged by destructible props
- Fixed some effects and damage not showing on some Quarks attacks
- Improved Hangar performance
- Fixed camera stuttering when lowering camera to very low angles/on ground
- Changed shortcut for Photograph mode background select (it doesn't collide with steam overlay now)
- Further increase damage for Spread firing mode
- Fixed minimap to display some areas correctly
0.2. Hotfix released
- Fixed photograph mode not saving images
New Update 0.2.0 +(0.2.1 and 0.2.2 and 0.2.3 Hotfix) Release!
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M.A.S.S. Builder Content
Depot 956681
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