Alpha 6 brings a whole new set of equipment into the game, as well as a few other changes to game mechanics.
- Bolt action rifle
- Automatic rifle
- Sniper rifle
- Anti armor rifle
- Cyclops clothing set
- Explorer clothing set
- Ailmer clothing set
Check out the dev blogs #11 and #12 for more info on the weapons and clothes above!
Weevils, barghests and bears now have a chance to drop weevile hides, barghest hides and bear hides respectively in addition to their meat. This means that it is now possible certain things can drop more than just one type of loot.
Ball tuber is a new resource that can be found in dense areas of new alien flora scattered around the map. This flora is best viewed at night when it glows.
Binding items is now a thing. When you bind an item for the keys 1 to 5, you can quickly access that item with the specified key or scroll through the list with your mouse wheel. Only weapons can be binded for now. To bind an item, have it in your own inventory, hover over it then press one of the keys 1 through 5.
Your character now has an armor stat, as well as a speed stat. The speed stat was always there and was always (negatively) influenced by certain needs going down too low, but it wasn't visible. Now you can see it in the PDA. The new equipment positively affects this stat, as well as armor. An armor value of 10 is the default value and your character receives 100% of the damage at the default armor value. The more armor you have, the less damage you receive. Having maxed out armor will reduce incoming damage by almost a factor of 2.
You can check in your PDA the values of armor, speed and equipment worn in the 'Character' tab.
Everything is now harvestable without a multi tool, though that takes 5 times longer. Note that there's no animation for this yet. That will come a bit later.
There's a new equipment assembler in game. None of the equipment requires any decryption, though this might change later.
That's about it. If you'd like to know more about the new weapons and armor coming in the game, make sure you check out those dev blogs! As always, if you run into any issues, please don't hesitate to post them somewhere so they can be fixed asap.
Alpha 7 will finally bring... underwater gameplay! A ton more info coming on that soon.