-Befriending NPCs will now also work if you accepted a pact.
There will be another undisclosed downside instead, so be warned.
-Drafted the first two Pausemenu Pages (my work here is not done yet).
-The StartMenu might change if you die.
-Optimized all Facesets. It cut down the size of the game (2.4GB to 1.6GB) as well as it's RAM usage.
-Adjusted all Faceset heights to match with the intended character heights (Doria taller, Gri smaller).
-Replaced all BOLD texts with YELLOW text.
-You can now interact by pressing UP on the left gamepad stick.
-New flavour Achievement: "Nightmares are simply unfair, don't you think?"
-Added jumpsound for Johanna.
-Added transition effect when you wake up from a dream.
And when you die during a nightmare.
-Climb animation is now faster
-Added NPC Bonjavelin to the Prokuri Tower.
-Jasmine's attack now causes a screenshake at the intro
-Added another intermission after accepting the Woy Pact.
-Game now saves directly before the Pact choice.
-Dream Demon strangling attack speed up, 10->5 ticks with 1->2 damage each.
-Generally improved the first Dream Demon battle, make it easier to block his attacks.
-Changed Wrench sound to match Fist sound (it fits more against most enemies)
-Punching and using the wrench now have a "hold left and release" Action Command.
They also have more "impact", screenshake+flash and making it more epic.
-Evading/Blocking is now a bit more clear.
That's the last update on the first chapter for now.
Starting tomorrow, my work on Chapter 2 will start.
There might still be some more QoL updates until Chapter2 is finished, but none with focus on additional content.