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Street Heat has finished Early Access and is officially released!

We want thank everyone who has taken part in the Early Access, it has been wonderful to have had all of you excited fans eager to help us make Street Heat the game it is today. From all of us at Astalo Games, we thank you.

Some of the more substantial changes in this final update include: New driving model for all vehicles, a new AI that is more human in it's behaviour. The UI has been changed in many places and graphical upgrades a have been done to maps and models.

Enjoy!

[CHANGELOG]
[change] Cars bounce from collisions more controllably
[change] Text instantiation fix
[change] Map voting screen more understandable
[change] new car driving model
[change] AI-mapping fixed for new driving model on all maps
[change] All maps visually upgraded
[change] Totally new AI-modelling with events and more unpredictability
[change] some object models upgraded
[change] race start graphics upgraded
[change] particle graphics upgraded
[change] UI look and feel changed
[change] collider fixes for all maps
[change] cars removed after death
[change] removed start reaction test and power losses for inproper timing
[change] project and plugins upgraded for newer Unity version
[change] Bridge jumps mostly removed
[change] Hovering oil spots fixed
[change] new post processing stack applied
[change] UI shots and icons updated
[change] Chat removed
[change] ranking system removed



Windows 64-bit Street Heat Content Depot 744041
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