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There are no official patch notes available for this build.

The following changelog has been automatically generated from GameTracking data.

General

  • Updated localization files for English

English Localization

  • DOTA_FoundNeutralItem_ItemTier: Tier {d:tier_number} Neutral Item #{d:tier_item_count}<span class=\"TierLabel\">Tier {d:tier_number}</span> Neutral Item <span class=\"TierFound\">[ {d:tier_item_count} / 3 Found ]</span>
  • DOTA_InventoryMenu_DropAtFountain: Drop in Fountain
  • DOTA_723a_Update: 7.23a Gameplay Update
  • DOTA_723b_Update: 7.23b Gameplay Update
  • DOTA_723c_Update: 7.23c Gameplay Update
  • DOTA_723d_Update: 7.23d Gameplay Update
  • DOTA_723e_Update: 7.23e Gameplay Update
  • DOTA_723f_Update: 7.23f Gameplay Update
  • DOTA_NeutralItemTierToast_Header: <span class=\"TierLabel\">Tier {d:tier_number}</span> Neutral Items
  • DOTA_NeutralItemTierToast_FoundLine: {d:tier_item_count} / 3 Found
  • DOTA_NeutralItemTierToast_Footer: No more Tier {d:tier_number} will drop for your team.

Heroes

  • Anti-Mage: Attribute agility gain reduced from 3.2 to 3 (-0.2)
  • Crystal Maiden: Status mana regen increased from 1 to 1.5 (+0.5)
  • Morphling: Attribute base strength increased from 20 to 22 (+2)
  • Morphling: Attribute base intelligence increased from 13 to 15 (+2)
  • Morphling: Attribute intelligence gain increased from 1.1 to 1.5 (+0.4)
  • Morphling: Level 20 (Left) Talent changed from special_bonus_agility_10 to special_bonus_agility_12
  • Razor: Level 10 (Left) Talent changed from special_bonus_agility_15 to special_bonus_agility_10
  • Vengeful Spirit: Attack damage min increased from 14 to 21 (+7)
  • Vengeful Spirit: Attack damage max increased from 22 to 31 (+9)
  • Vengeful Spirit: Attribute base agility reduced from 27 to 20 (-7)
  • Vengeful Spirit: Level 20 (Right) Talent changed from special_bonus_unique_vengeful_spirit_7 to special_bonus_unique_vengeful_spirit_1
  • Vengeful Spirit: Level 25 (Right) Talent changed from special_bonus_unique_vengeful_spirit_1 to special_bonus_unique_vengeful_spirit_7
  • Ursa: Armor physical reduced from 2 to 1 (-1)
  • Outworld Devourer: Attribute base strength increased from 19 to 21 (+2)
  • Outworld Devourer: Attribute strength gain increased from 2.6 to 2.9 (+0.3)
  • Outworld Devourer: Attribute base intelligence increased from 28 to 30 (+2)
  • Outworld Devourer: Attribute intelligence gain increased from 3.5 to 4.2 (+0.7)
  • npc_dota_hero_void_spirit: Attribute strength gain increased from 2.5 to 2.8 (+0.3)
  • npc_dota_hero_snapfire: Armor physical increased from -1 to 1 (+2)
  • npc_dota_hero_snapfire: Attribute strength gain increased from 2.3 to 3.3 (+1)

Abilities

  • antimage_mana_break: Changed mana per hit pct from 2/3/4/5 to 1/2/3/4
  • drow_ranger_multishot: Changed ability cooldown from 32/28/24/20 to 26/24/22/20
  • drow_ranger_marksmanship: Changed bonus damage from 40/50/60 to 70/80/90
  • drow_ranger_marksmanship: Changed agility multiplier from 25/30/35 to 30/35/40
  • morphling_morph: Changed bonus attributes from 1/3/5/7 to 3/5/7/9
  • morphling_morph_agi: Changed bonus attributes from 1/3/5/7 to 3/5/7/9
  • morphling_morph_str: Changed bonus attributes from 1/3/5/7 to 3/5/7/9
  • razor_eye_of_the_storm: Changed passive area damage from 80/110/140 to 60/100/140
  • vengefulspirit_command_aura: Changed bonus attack range from 60/100/140/180 to 60/90/120/150
  • crystal_maiden_brilliance_aura: Changed mana regen from 1/1.5/2/2.5 to 0.5/1/1.5/2
  • crystal_maiden_brilliance_aura: Changed magic resistance from 4/6/8/10 to 5/6/7/8
  • ursa_earthshock: Changed movement slow from -25/-35/-45/-55 to -10/-25/-40/-55
  • ursa_enrage: Changed ability cooldown from 50/40/30 to 70/50/30
  • obsidian_destroyer_sanity_eclipse: Changed damage multiplier from 0.4/0.5/0.6 to 0.5/0.6/0.7
  • obsidian_destroyer_sanity_eclipse: Changed stack mana from 30/40/50 to 40/50/60
  • undying_flesh_golem: Changed slow from 30/35/40 to 40/45/50
  • undying_flesh_golem: Changed str percentage from 30/40/50 to 40/50/60
  • void_spirit_astral_step: Ability cast point reduced from 0.4 to 0.2 (-0.2)
  • void_spirit_astral_step: Changed max travel distance from 600/800/1000 to 700/900/1100
  • snapfire_mortimer_kisses: Changed damage per impact from 175/250/325 to 200/300/400
  • snapfire_mortimer_kisses: Move slow pct increased from 15 to 25 (+10)
  • snapfire_mortimer_kisses: Min lob travel time reduced from 1 to 0.8 (-0.2)
  • snapfire_mortimer_kisses: Max lob travel time reduced from 2.5 to 2 (-0.5)
  • snapfire_firesnap_cookie: Ability cast range increased from 500 to 700 (+200)
  • snapfire_firesnap_cookie: Changed impact stun duration from 1.4/1.6/1.8/2.0 to 1.6/1.9/2.2/2.5
  • snapfire_lil_shredder: Changed damage from 30/45/60/75 to 45/60/75/90
  • special_bonus_unique_vengeful_spirit_1: Value reduced from 400 to 200 (-200)
  • special_bonus_unique_vengeful_spirit_2: Value reduced from 10 to 8 (-2)
  • special_bonus_unique_lone_druid_10: Value increased from -0.5 to -0.25 (+0.25)

Items

  • item_stout_shield: Added new attribute is obsolete with value of 1
  • item_iron_talon: Ability cooldown increased from 20 to 25 (+5)
  • item_ring_of_aquila: Removed attribute is obsolete with value of 0
  • item_keen_optic: Bonus mana regen reduced from 1.5 to 1.25 (-0.25)
  • item_phoenix_ash: Removed attribute bonus all stats with value of 30
  • item_phoenix_ash: Added new attribute health pct with value of 50
  • item_seer_stone: Cast range bonus reduced from 500 to 450 (-50)
  • item_seer_stone: Vision bonus reduced from 800 to 450 (-350)
  • item_timeless_relic: Debuff amp reduced from 35 to 25 (-10)
  • item_timeless_relic: Spell amp increased from 10 to 15 (+5)
  • item_mirror_shield: Added new attribute block cooldown with value of 4.0
  • item_mind_breaker: Mana break reduced from 30 to 20 (-10)
  • item_mind_breaker: Magic resist increased from 15 to 25 (+10)
  • item_spell_prism: Changed ability behavior from DOTA_ABILITY_BEHAVIOR_NO_TARGET/|/DOTA_ABILITY_BEHAVIOR_IMMEDIATE/|/DOTA_ABILITY_BEHAVIOR_DONT_RESUME_ATTACK to DOTA_ABILITY_BEHAVIOR_PASSIVE
  • item_spell_prism: Changed ability cooldown from 80.0 to 0.0/0.0/0.0/0.0
  • item_spell_prism: Changed var type from FIELD_FLOAT to FIELD_INTEGER
  • item_spell_prism: Removed attribute duration with value of 20
  • item_spell_prism: Added new attribute bonus cooldown with value of 20
  • item_spell_prism: Bonus all stats increased from 8 to 12 (+4)
  • item_spell_prism: Added new attribute mana regen with value of 4
  • item_witless_shako: Max health increased from 28 to 1000 (+972)
  • item_witless_shako: Max mana increased from 40 to 400 (+360)
  • item_imp_claw: Crit multiplier reduced from 160 to 140 (-20)
  • item_imp_claw: Bonus damage increased from 18 to 20 (+2)
  • item_vambrace: Bonus primary stat reduced from 14 to 12 (-2)
  • item_vambrace: Bonus secondary stat reduced from 8 to 6 (-2)
  • item_vambrace: Bonus spell amp reduced from 8 to 6 (-2)
  • item_vambrace: Bonus magic resistance reduced from 12 to 10 (-2)
  • item_vambrace: Bonus attack speed reduced from 12 to 10 (-2)
  • item_ocean_heart: All stats increased from 4 to 5 (+1)
  • item_ocean_heart: Water hp regen reduced from 10 to 6 (-4)
  • item_ocean_heart: Water mp regen reduced from 5 to 3 (-2)
  • item_clumsy_net: Mana regen reduced from 3 to 2 (-1)
  • item_illusionsts_cape: Removed attribute illusions bonus damage with value of 10
  • item_illusionsts_cape: Added new attribute attack damage aura with value of 10
  • item_woodland_striders: Bonus hp regen increased from 50 to 70 (+20)
  • item_demonicon: Ability cooldown increased from 75 to 90 (+15)
  • item_demonicon: Summon duration reduced from 90 to 75 (-15)
  • item_the_leveller: Removed attribute cleave with value of 50
  • item_the_leveller: Added new attribute demolish with value of 25
  • item_the_leveller: Removed attribute cleave starting width with value of 150
  • item_the_leveller: Removed attribute cleave ending width with value of 400
  • item_the_leveller: Removed attribute cleave distance with value of 650
  • item_the_leveller: Removed attribute splash radius with value of 250

Units

  • Spirit Bear: Attack rate increased from 1.65 to 1.7 (+0.05)
  • Spirit Bear: Attack rate increased from 1.55 to 1.6 (+0.05)
  • Spirit Bear: Attack rate increased from 1.45 to 1.5 (+0.05)
  • Spirit Bear: Attack rate increased from 1.35 to 1.4 (+0.05)
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