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Update notes via Steam Community
  • Food weighs a lot less, so players shouldn't get trapped by it
  • If you own FortressCraft, you'll get a free pet. Not balanced, working or optional. Feedback wanted!
  • Implemented a collision force pre-map to allow much much faster Gnome and Pet simulation.
  • Fixed an issue where progression of multiple slots was added together
  • Pets should no longer Leak
  • Pets should die if you die.
  • Added saving spinner. It's like an actual console game!
  • Fixed an issue with best time readouts
  • Tweaked the size of Combat Text
  • Added a cloud pass for daylight levels
  • Reworked the atmospherics and fog for dungeons
  • Fixed waggling Gnomes. Again. https://i.gyazo.com/a88bbce4cc1bc9890251ede0e0155e85.mp4
UntitledApp Content Depot 290181
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