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New patch with a bunch of bug fixes, enjoy!

Bug Fixes
  • Fixed issue which stopped the mammoth from attacking correctly.
  • Fixed issues where monkey king clones would not attack in possession mode.
  • Fixed a bunch of combat moves not working in possession mode.
  • The First Dragon carrier now has the kick ability in possession like the other carriers.
  • Custom campaigns should no longer get stuck on download.
  • Adding a battle to an existing or newly created campaign should now work as intended.
  • Loading a previously saved battle and then saving it again now works as intended, with the name and the budget of the battle being saved correctly.
  • Changing maps after saving a battle no longer has a chance of spawning units from the saved battle.
  • Units should always correctly register as dead now, even with a priest healing them at the moment of death.
  • Now correctly hides highlight color around units when entering freecam in placement mode.
  • No longer possible to place units that aren’t allowed on a campaign level, when they were selected for placement in the campaign level before.
  • The settings window now works correctly when having Pumpkin Catapult placed.
  • Mounts get removed correctly when pressing the clear button. Some mounts would just have their rider removed.
  • Turning into a bat when possessing the vampire should now work as intended. This could yield unexpected errors in the past.
  • Units no longer drown from their weapons being underwater
  • Fixed bug which caused the camera to bounce backwards when starting a battle while in slow motion


Changes
  • Improved Monkey King fighting style
  • You can now start a battle with “End Battle” key
  • Some parts of the UI used the wrong time scaling mode. This has now been changed and all UI should behave correctly even in slow motion.
  • Environments now receive baked shadows when realtime shadows are disabled.
  • Units moving at high-velocity switch collision detection mode. This will stop them from going through other objects. Commonly happened when units fell from ballooner balloons.
  • Corrected the name of several units, to better fit the overall naming style. For example, the Hay Baler was renamed from ‘Hay baler’ to ‘Hay Baler’.


Balance
  • Increased bomb on a stick hp
  • Increased bomb on a stick damage
  • Decreased Ullr attack speed


Performance
  • Decreased shadow distance.
  • Optimized collision for most levels
  • Optimized environment models


Windows Totally Accurate Battle Simulator Windows Depot 508443
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macOS Totally Accurate Battle Simulator OSX Depot 508444
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