Level Editor and Steam Workshop Beta
The long-awaited level editor and workshop support are finally here… in beta form! This early version is being released as a way to gather feedback and for players to add content to the workshop before it releases officially. Since this is an “unofficial” launch, you’ll need to do the following in order to enable the level editor and workshop beta:
1. Join the the Streets of Rogue Workshop Beta group. This will allow you to see the Workshop content when you visit this link.
2. Right-click Streets of Rogue in your Steam library. Go to Properties -> General -> Set Launch options, and enter “leveleditor”. This will allow you to use the level editor beta.

And that’s it! Check out this video for a quick overview of how the editor works.
https://youtu.be/Fglj8e3Pi70
The non-beta version of the editor should be coming in January if all goes well. Be sure to post your feedback in this thread and start sharing your creations on the Workshop!
New playable character: Mobster
Shake down business owners for extra income in your pocket at the start of each level. Or just mug random people for their cash. Just remember to pay off the cops as well, or you’ll end up in a bunch of trouble!
Version 85
Features- Level editor and workshop support beta
Playable Characters
- Mobster
Achievements
- Added Mobster achievement
Status Effects / Traits / Special Abilities
- Added Extortionist - You can extort business owners for extra cash by threatening them or roughing them up. Just remember not to kill them, or they can't pay!
- Added Corruption Costs - Pay off the Cops whenever money is owed, either directly or through ATM
- Added Mugger - Mug people for cash or important items. Also increases your general "threaten" abilities and allows you to talk to Annoyed people.
- Fix for Trust Funder giving the player money every time they joined a multiplayer game
- Fix for Blaster Survivor not triggering on explosions caused by Overclocked Generators
Graphics
- Fixed a light brightness issue when lots of bodies were near each other
- Fix for hats being incorrectly positioned when over Cop Bot head
UI / Controls
- Fix for “Remove x disaster” text not appearing properly on Mutator Configuration interface
- Fix for Upper Cruster background not appearing green on character select
- When gamepad player hovers over empty custom character slot, text in stats window reads “Create Me!”
- Player no longer gets teleported slightly back sometimes when walking through destroyed walls
- Fix for cases where chat log would sometimes state the incorrect name for a character when a custom character was chosen
Playfield Objects
- Player can use Loadout Machine while Speed Run mutators are active
- Fix for multiple counters appearing over Generator when it is hit by multiple EMP Grenades
- Fix for Augmentation Booth's "swap trait" feature sometimes giving the player a trait that they could not use due to it requiring a special ability
- Chests no longer contain under $10
Items
- Fix for cases where Memory Eraser would not work properly
- Fix for equipment such as Combat Helmet not giving status effects to Cop Bots
- Fix for Fireproof Suit armor not depleting when hit by things that aren't fire
Sound
- Fix for incorrect sounds sometimes playing when hitting with blade weapons
Missions
- Fix for cases where Neutralize All quests could work incorrectly during Ooze levels
Ending
- Slightly different Gorilla dialogue if he can speak due to having removed Vocally Challenged with the Augmentation Booth
Big Quests
- Added Mobster Big Quest
- Fix for extra imprisoned Gorillas not spawning on the first level for Gorilla quest
Level Generation
- Fixed a couple of instances where multiple beds appeared on top of one another
- Slight changes to how Power Boxes are placed
Artificial Intelligence
- Hiring NPCs costs less
- Fix for NPCs becoming hostile if the player hits them with a Dizzy/Teleport Grenades while invisible
- Fix for Cops not wandering properly if they are in a big open area
- When players with Fair Game who approach and interact with an NPC from behind, the NPC will turn toward the player, and likely run or attack
Text
- Fixed a number of translation errors
Version 85b
- Fix for player sprite appearing incorrectly when entering Home Base in online multiplayer mode
- Fix for Extortionist not giving the player revenue when used on custom characters
- Fix for Extortionist giving players $300 at the start of the game
- Fix for Extortionist not being able to shake down multiple outdoor shop owners in the Park levels
- Lowered the number of extortions required for Mobster’s Big Quest to account for Park levels
- Fixed a number of translation issues for new traits
- Fix for revenue from Extortion not always being distributed properly to multiplayer client
- Fix for level editor crash when attempting to create new chunk while objects were selected
- Fix for some objects in level editor reading as “GuardType”
- Fix for not being able to select the “None” direction for objects and NPCs
- Added Chair to list of selectable objects in level editor
Version 85c
- Fix for workshop items that players subscribed to not being copied into the correct folder
- Fix for a blank level disaster sometimes appearing in custom levels
- Slightly higher payments to Cops required for Corruption Costs
Version 85d (November 21)
- Player receives skill points for successful shakedowns, and loses those points if the NPC dies
- Fix for revenue change due to killing an extorted person not being tracked properly on multiplayer client
- Fix for player sometimes losing too much revenue when killing an extorted person
- Fix for Cop Debt not being removed from host player if client player submitted money to an ATM
- Fix for players with Corruption Costs not being able to pay off Supercops
- Cannot extort money in Mayor Village
- NPCs who are annoyed at the player but can still talk to them due to the Mugger trait will not join their party
- Players can extort Drug Dealers regardless of whether they are technically an “owner”
- Added more circumstances under which the game will recognize an extortion
- Submissive NPCs will not fight on the player’s behalf unless they are enslaved by the player
- Lockdown levels will not appear when players have Corruption Costs
- Fix for cases where extorted NPCs could go from Submissive to Friendly
- Fix for NPC name translation issues in level editor
- Fix for Supercop and Supergoon not spawning properly from level editor
- Players cannot receive achievements and unlocks for tasks achieved in custom levels
- Limits on number of drug dealers that can spawn are removed for custom levels
- Fix for entire floor not always appearing when testing out individual chunks from level editor
- Fix for Crepes sometimes behind replaced with Blahds and vice versa in custom levels
- Removed Butler Bot and Wastebasket from list of spawnable objects in level editor, since these were meant for very specific circumstances and won’t spawn normally
- Fix for timer UI appearing in level editor
- Fix for interaction UI elements remaining on the screen when returning to level editor from gameplay
- Fixed an issue with how the user inputs spawn chance for NPCs
Version 85e (November 25)
- Fix for player not being able to extort multiple Drug Dealers in the same location
- Slightly altered which NPCs will become hostile if an extorted business owner dies
- Fix for percentage chance when asking to leave town being 0% after extorting someone
- Player cannot remove Corruption Costs under any circumstances
- Fix for issues with “Give me Key and Safe Combination” after an NPC is extorted
- “Full Health for All” and “Low Health for All” mutators can be used at the same time to give you and all NPCs a similarly low amount of health
- Added new tips to Help screens
- Fix for Keys and Safe Combinations reading "(E_None)" in chunks where a description was not assigned
- Fix for “Law Workers” sometimes spawning incorrect NPC
- In user-created levels, Holes, Flame Pits and Conveyor Belts can appear in districts that they would not normally appear in, so long as the chunk is not marked as a Hideout
- Improved a number of Russian translations
- Fix for random issues when returning to level editor after testing a chunk, then testing the chunk again
- Fix for Supercop being represented as "CopB" in certain level editor chunks
- Fix for Prisoner NPCs not being able to appear in certain types of user-created chunks
- Fix for Bars and Barbed Wire not having proper ownership when testing level chunks
- Clear Floor (2) now reads as Clear Floor (Owned) which is more accurate
- Fix for issues with spaces in custom content filenames
- Air Filter, Trash Barrels and Water Pumps will spawn under more circumstances in user-created chunks
- Extra ability removed from possessed Bouncer
Version 85f (November 26)
- Workshop submissions can include a preview image
- Level editor chunks that have associated quests are now highlighted
- Fix for level editor chunks remaining tagged with a quest after the chunk was deleted or modified
- Fix for certain quest related events occurring during level editing
Changed files in this update