I'll be summing up each week's patch notes in a larger post, so if you aren't interested in the daily updates, just wait for the big one!
- Fixed an issue with depth of field on Medium difficulty
- Fixed alignment and tidy up in a lot of menus
- Levels that are unlocked but not completed are now marked clearly on the map.
- Tanks will no longer attempt to block insta-kill damage
- Rogues will no longer attempt to dodge insta-kill damage
- Gnomes you get bonus XP for no longer count towards Gnome deaths