Tonight's build has a couple of fixes in it.
The first is a fix for a bug that sometimes caused imbued weapons to fail to function. Meaning you couldn't attack with them. The bug was related to the system removing and adding the particle effects to the weapons when weapons were equipped and un-equpped. Sometimes the system would remove the weapon trail instead. With the trail missing, the combat checks would fail when they tried to turn the trail on once you clicked to attack. The fix makes sure only the particle effect is remove and never the weapon trail.
The other fix resolves an animation issue with sleeping. The character will now correctly align with the bed.