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Update notes via Steam Community
Hey everyone, we're back with another major update! ^-^

This time we're bringing in the new Launderette building as well as a bunch of other additions, fixes, changes and as some community request fulfilments. Additionally, some love is being given to the music and artwork in the game.

The difficulty and balancing has had quite a few changes too this patch, so I'll be closely monitoring and making some additional small patches over the next week.

Next up, more story and perks! Also, a new job based event system and other encounters... stay tuned!

Changes and new stuff


⦁ Laundrette building added! This also comes with a new malady: "Dirty clothes"; Not washing clothes for some days will cause your hygiene to be capped at 50.

⦁ New night events!

⦁ Various new maladies added that can be gained after certain conditions are met...

⦁ Various other artwork and animations added or updated!

⦁ New sfx added!

⦁ New music added!

⦁ Added "Did you know?" feature to character selection menu that displays facts about homelessness


Balancing


⦁ It's a little bit harder to sell daily issue papers

⦁ Lighter item now only has 3 uses

⦁ Various shop prices have been updated

⦁ Trading is more favourable

⦁ Certain night events that caused you to lose happiness, now take away less happiness

⦁ The new maladies make the game a bit tougher if you don't keep on top of them...

⦁ Number of survival days required to unlock veteran reduced to 12

⦁ Reduced number of days needed to survive with lots of addiction maladies to unlock the addict

⦁ Increased boundary before another homeless character starts to hate you if you make certain actions

⦁ Brain drain now gets slightly worse the higher your study is

⦁ Having lots of items in your inventory has a bigger impact on the chances of you being mugged


Bug Fixes & Improvements


⦁ Updated certain city event popup texts to make each level's effects more obvious

⦁ Fixed a bug where the game incorrectly set windowed or fullscreen mode on startup

⦁ Fixed the end of day text going crazy if you enter a building at the exact time it shows

⦁ Fixed time not being used when studying via textbook

⦁ Fixed speech bubbles size option not being saved correctly

⦁ Fixed old library book effects sometimes coming back after moving area or loading into the game

⦁ Added newer buildings to mobile map

⦁ Fixed the addict not being able to work at certain jobs, thinking you were drunk

⦁ "MUSIC THEORY" Library book effect will now only happen if you have a guitar

⦁ Magazines no longer give busking perk progress unless you have a guitar, it'll choose a different perk category otherwise

⦁ Removed the night event with Bill and the Rat. I just didn't like it and it doesn't quite say what I want it to. It was the weakest bit of writing in the game.

⦁ Fixed busking meter not filling up

⦁ Fixed a bug where the mental illness story wasn't unlocked if you completed a run with one of the newer characters

⦁ Fixed popups when interacting with other homeless reading as STRANGER when you already know them

⦁ Fixed a cash duplication exploit in the bank

⦁ Fixed some typos

⦁ Updated various texts when interacting with other homeless

⦁ Fixed job info menu in inventory menu displaying wrong information for daily issue job

⦁ Added floating text for cash earned while busking

⦁ Fixed "game over" sequence beginning while popups were still showing

⦁ Fixed Library book renting/ paying fines being bugged

⦁ Fixed pedestrians standing to watch busking right in front of the player

⦁ When you pay a library fine, it no longer also rents another book at the same time

⦁ Updated certain building click box boundaries

⦁ Made various UI changes and improvements

⦁ Fixed Trade menus staying on screen after exiting an area where you can trade

⦁ Fixed a certain street night event sometimes showing when in shelters

⦁ Fixed a couple of buildings that had incorrectly placed windows, so they seemed to just "appear" at night

⦁ Fixed snow not falling if you load into a game that's currently in winter or move area during winter

⦁ Improved formatting for certain bar event texts

⦁ Fixed some other homeless and the drug dealer sometimes having incorrect z positioning

⦁ Fixed certain street vendors having incorrectly sized click boxes

⦁ Fixed a street layout that contained an incorrectly flipped building

⦁ Improved choice button text in certain night events to make your actions more obvious
Windows CHANGE: A Homeless Survival Experience Content Depot 926141
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macOS CHANGE: A Homeless Survival Experience Mac Depot Depot 926142
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Linux CHANGE: A Homeless Survival Experience Linux Depot Depot 926143
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Unused CHANGE: A Homeless Survival Experience Mac 64 Depot Depot 926144
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