
Hey guys,
here’s this week’s update, including lots of bug fixes and more balancing, based on our awesome community feedback! :)
Check out the full changelist below:
Features
- Custom Games now have no level lock anymore, feel free to duel whenever you want :)
- Added new option (defaults activated) to bring the client to the front on finding a match
- Skin purchase dialog now shows the origin card of the skin
- NEW RARE SKIN: Rainbow Archers (Skeleton Archers)
- NEW UNCOMMON SKIN: Overgrown Gatling Drone (Gatlin Drone)
Bug Fixes
- Stone Circle now have 10 charges as states in the description
- Monks Energy Flow now works as intended
- Fixed units spawned outside the walkable area
- Fixed a bug preventing unlocking Crystal Overseer Spawner and Granite Chieftain Spawner
Balancing
- Soul Maelstrom costs reduced from 130 to 120
- Petrify costs increased from 130 to 140
- Module counters give Atlas now 90 instead of 100 health
- Monk now throws Potions twice as fast as before
- Skeleton Archer adjusted
- - Attack speed increased from 2.3s to 1.7s
- - Attack damage reduced from 22 to 18
- Crystal Crescendo
- - Armor class reduced from medium to light
- - Health reduced from 340 to 305
- Granite Scout health increased from 68 to 82
- Mulch Digger adjusted
- - Attack speed increased from 2.3s to 1.7s
- - Attack damage reduced from 210 to 150
You can keep up to date by following us on Twitter and Facebook:
https://twitter.com/Rise_Of_Legions
https://www.facebook.com/RiseOfLegions
As always, we’re curious to hear what you think! Join us on the Discord to share your opinion, chat or just hangout!
http://riseoflegions.com/discord
Changed files in this update