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Update notes via Steam Community


This is a minor bugfix update to iron out some quirks in the game.

Improvements:
  • Increased Spring Trap activation radius. Attackers are more likely to trigger the trap when moving through corner of the tile.


Fixes:
  • Fixed an issue with attackers rarely getting stuck in the level and preventing level from being completed.
  • Fixed an issue with Spring Trap range not properly updating after upgrading it.
  • Fixed several issues with attackers not being properly reset after they are defeated.
  • Fixed an issue which would allow to to win and lose at the same time at the end of the level.
  • Fixed an issue with Boulder trap not being properly reset if level was restarted while it was rolling.
  • Fixed an exception related to ranged attacker behavior.
  • Fixed an exception in level editor related to crawl point use.


A new custom level!

As it is the Halloween we have published a new Workshop level you can try your hand at:
https://steamcommunity.com/sharedfiles/filedetails/?id=1901547197
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