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Hey guys, Biff here! Don't want to do a huge introduction -- here's the week 1 patch notes. We're still in discussions about what our next patch will look like, but this covers off some of the immediate week 1 concerns. Expect a follow up next week. Please continue pouring in the feedback, we really do read it all and appreciate it!

Week 1 Patch Notes

General

  • Increased resolution of in-game save screenshots
  • Reduced the overall size of narrative text
  • Adjusted text spacing on credits


Gameplay
  • Added the first wave of achievements (looking to finish next week; current functionality is incomplete)
  • Winged Mode
    -Players will now be gently notified about winged mode if they are struggling
  • Added a UI element to denote when winged mode is on
  • Level 10
    -Replaced placeholder crumbling platforms
  • Spawn and checkpoint adjustments
    - Several spawns and checkpoints have been adjusted; some even added. There should be no more surprise falls and fewer stretches without hitting a checkpoint.


Audio

  • Lowered music volume in all levels
  • Lowered volume of crumbling platforms


Bugs

  • Properly disabled the use of reset while in vignettes that can lock you out
  • Doors properly play their sound when closing

Windows In Passing Content Depot 1172091
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