Tweaks to Invasion balance and objective design will follow in a future update.
Patch #13 Hotfix 1 Changelog 29/10/2019
- Fixed Feitoria NPC weapons counting towards teamkill autokick
- Small collision fixes on Feitoria
- Removed mortar on Feitoria for the time being
- Nobles and Guards on Feitoria can now properly drop/throw/use weapons and equipment that they have picked up
- Tweaked Capture point and spawn placement between Outskirts and Keep capture points on FL_Feitoria
- Fixed overlapping fortifications on FL_Feitoria
- Lowered max speed of siege tower on INV_Feitoria
- Tweaked collision on Large Rock spawners so you can walk over them
Changed files in this update