Tweaks to Invasion balance and objective design will follow in a future update.
Patch #13 Hotfix 1 Changelog 29/10/2019
-  Fixed Feitoria NPC weapons counting towards teamkill autokick
 
-  Small collision fixes on Feitoria
 
-  Removed mortar on Feitoria for the time being
 
-  Nobles and Guards on Feitoria can now properly drop/throw/use weapons and equipment that they have picked up
 
-  Tweaked Capture point and spawn placement between Outskirts and Keep capture points on FL_Feitoria
 
-  Fixed overlapping fortifications on FL_Feitoria
 
-  Lowered max speed of siege tower on INV_Feitoria
 
-  Tweaked collision on Large Rock spawners so you can walk over them
 
 
 
 
 
Changed files in this update