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Update notes via Steam Community

1.2.5 - October 27 2019


Added

  • 9mm Pistol
  • Handcannon
  • Soviet SMG
  • M1 Rifle
  • G1
  • Stielhandgranate
  • Disassembler gun
  • Decimator
  • Total limb crushing (toggleable in settings)
  • Physics iterations slider in the settings menu. Higher values for a more accurate simulation. Lower values for a better framerate.
  • Adrenaline
    • Humans will get a slight increase in strength and consciousness in response to intense pain

  • Changed default jukebox texture
  • Added a new texture to the jukebox
  • Added jukebox context menu options


Changed

  • Updated sniper rifle sound
  • Improved bruise look
  • Smoothed out the slanted map
  • Crystal sprite
  • Scherbenwerfer sprite
  • You can now hold wrenches
  • Humans bleed out 1.5x as fast
  • Humans and androids can now hold objects with both hands
  • Objects held by humans and androids will now drop on death (of the arm)
    • This also means objects will immediately be dropped when you attempt to pick something up with an incapable arm

  • Firearm performance improvements
  • Increased head joint strength
  • A little extra logging info


Fixed

  • Fixed the slanted map devouring sharp objects
  • Animation override is now correctly preserved when saving/loading
  • Zombies will no longer remain cowered forever
  • Fixed minor ragdoll problems
  • Fixed incorrect jukebox thumbnail


64-bit People Playground Content Depot 1118201
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32-bit People Playground 32 bit depot Depot 1118202
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