+ Not accepted quest are found in the tavern now. The story will automatically progress, everytime there is something new, after it has been activated.
+ New story-quest for the beginning. You first get a fishing rod and then a cannon for free.
+ Quests pick off from where you left if you close the game.
+ Stored items are now saved as such. No need to store them again on restart.
- Removed the rod you get at the beginning because you get it via Quests now.
Patch 0.6 "More and better"
Update notes via Steam Community
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