The Thrill of the Fight is also now available to purchase on the Oculus Quest headset! The Quest version of TotF has the exact same content, features, and physics as the PC version with little compromise in visual quality and the major benefit of having no wires.
Visual Polish
Shading and lighting quality has been improved. The environment lighting has been improved and objects and characters now have dynamic lighting highlights. Walls and static objects look more detailed and 3D than before. Blood now looks brighter and bloodier. The big screens in the auditorium and arena that used to show a duplication of your first person camera view now show a dedicated graphic with a large visible timer (they will still show the third-person camera when it is toggled on).Bugfixes and Combat Tweaks
The bottom end of the possible range of force the opponents can throw with has been lowered, and their target average damage has also been lowered very slightly. The aggression customization stat now applies to more aspects of the AI's behavior and is more effective than it was before (this applies to the "Endurance" and "Outclassed" modes as well). The player's body should match their real-world position slightly better than before, allowing more reliable body and shoulder defense.A handful of other small combat tweaks and bug fixes are included in this update as well.
Changed files in this update