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Update notes via Steam Community



  • Fixed multiple client crashes

UI
  • Fixed an issue that resulted in the unlocked legendary popups not opening

Gameplay
  • Fixed the muzzleflash position of the Bornheim Match
  • Butcher no longer uses ranged attacks when extinguished (in choke bomb radius)
  • Fixed a bug where If there was only one bullet left in the Bornheim, reloading it with the Bulletgrubber trait did not save it.




Stability / Performance
  • Players may experience desyncs / rubberbanding issues during gameplay.
  • Client might crash when quitting the game.

Gameplay
  • For the improbable case when a player gets killed by the choke bomb’s damage (1), the death screen doesn't show the correct source just yet.
  • Sometimes weapons can drop on top of each other making it hard to loot the correct one.
  • In rare cases weapons can get stuck in a reload loop for a few seconds.
  • Sometimes tools or consumables can float in the world.
  • Fire from static lanterns in the world is currently not burning players.

UI
  • Teams of three opt in can sometimes be changed in random teams - this should not be possible.
  • It may happen that the underdog bonus is falsely displayed when in a trio.
  • Dollar rewards for challenges are displaying wrong values challenges tab - players receive the correct amount (double) though upon claiming.

Visual / Audio
  • In rare cases players might encounter objects with wrong/purple shading.
  • In rare cases clients might experience render issues when other players extract from the map.


~The Hunt Team
Windows 64-bit Code Depot 770721
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Windows 64-bit Assets Depot 770722
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Windows 64-bit Localization Depot 770723
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