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Update notes via Steam Community
Greetings, wise mop masters.

I come bearing a few droplets of bug fixings.
Mostly to do with a save game crash and flickering lanterns getting a bit painful to look at in dark areas.

Here is the full(albeit very short) list:

Changelog:

Game
  • Added an internal limit of 3,000 on the number of player-generated bloody footsteps the game is allowed to save. This should mitigate crashing on save-file loading.
  • Slightly increased the general surface offset distance for attached paper notes.


UI
  • Added a "No Flickering" option to the Light Complexity setting, allowing you to keep full detail shadowing without the flickering.


There it is.
Stay sharp and clean, everyone!
Viscera Cleanup Detail: Shadow Warrior Content Depot 255521
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