Here they are, in this 159.08 patch:
Bugs
- Fixed a bug when the window of the enemy, who entered stance first in battle, was incorrectly displayed
- Now the cost of Lich ultimate is correctly displaying
- Now the level of the minions in the cemetery buildings is displaying
- Unfrozen ability “Cold Embrace” now is working correctly with the “Wait” button
- Fixed an error with the crushing game with old saves (ver. 158 and earlier)
- Fixed incorrect values of Bone Golem abilities and Vagrant's Rags artifact in the Deutch localization
- Fixed a bug with the buff granted by Blood Phantasm stance
- [Lost Soul] Minion text line now is displaying correctly
- [Shade] Exclusive skin now is displaying correctly
- [Achievements] Iratus talents-related achievements now are unlocking correctly
Balance
Blood Phantasm
- Baseline Attack increased from 14-16 to 16-18
- Baseline Dread increased from 14-16 to 16-18
- Baseline Accuracy increased from 93 to 100
- Baseline Evasion decreased from 8 to 4
- Chains of Anger: Additional damage for each buff or debuff decreased from 30% to 20%
- Chains of Fury: Additional damage for each buff or debuff decreased from 22,5% to 15%
- Moaning Chains: Additional damage for each buff or debuff decreased from 45% to 30%
- Rage Injection: Upgrade bonus +1 Attack and Dread changed to +2 Luck and Evasion
- Mark of Vengeance: Upgrade bonus +1 Armor increased to +2 Armor
- Aura of Retribution: Upgrade bonus +2 Attack increased to +3 Attack
- Chains of Fury: Upgrade bonus +1 Resistance increased to +2 Resistance
- Moaning Chains: Upgrade bonus +2 Attack increased to +3 Attack
- Phantasmal Blitz: Upgrade bonus +1 Block and Ward changed to +4 Attack and Dread
Ghoul
- Baseline Accuracy decreased from 107 to 94
- Baseline Luck decreased from 8 to 6
- Baseline Evasion decreased from 8 to 6
- Savage Instincts, Savage Cunning: Additional damage for each buff or debuff decreased from 20% to 15%
- Predatory Instincts: Additional damage for each buff or debuff decreased from 30% to 22,5%
Mummy
- Cursing Touch, Dire Curse: damage increased from 50/50% to 60/60%
- Unavoidable Curse: damage increased from 50/75% to 60/90%
- Absorb Wrath: the amount of the restoring wrath for each removed debuff increased from 5 to 8
Infested
- Baseline Attack increased from 21-24 to 23-26
- Baseline Dread increased from 22-24 to 24-26
- Baseline Accuracy increased from 89 to 90
- Baseline Vigor decreased from 90 to 85
- Rancid Breath, Lingering Breath: damage increased from 60/30% to 70/35%
- Plague Breath: damage increased from 70/35% to 80/40%
- Feast on Malady: Attack and Dread bonus for each removed debuff increased from 2 to 3
- Invert Malady: the amount of the target' restoring Vigor for each removed debuff increased from 5 to 8
Lich
- Bone Shards, Shrapnel, Shard Swarm: Damage increased from 100% to 115%
- Toxic Cloud, Plague Cloud, Corrosive Cloud: Damage increased from 80% to 100%
- Sacrifice: Vigor restored increased from 30 to 45
- Cannon Fodder: Vigor restored increased from 40 to 60
- Rain of Fire, Bedlam: Damage increased from 75/50% to 50/75%
- Armageddon: Damage increased from 75/75% to 50/100%
Head Hunter
- Baseline Attack increased from 15-30 to 17-34
- Baseline Dread increased from 14-20 to 15-21
- Dual Slash, Vorpal Slash, Dual Cruelty: Damage increased from 70% to 80%
- Bloody Harvest: Damage increased from 40% to 50%
- Harvest the Blessed: Damage increased from 160% to 175%
- Abundant Harvest: Damage increased from 50% to 60%
Artifacts
- Enchanted Dress: Armor and Resistance bonus increased from 1 to 2
- Rib Cage Armor: Armor bonus increased from 2 to 3
- Nobleman's Garb: Resistance bonus increased from 2 to 3
Changed files in this update