The game has moved from the ALPHA cycle to the BETA development cycle
- Added: Sounds for Death Squad
- Changed: Initial infection level - 3
- Changed: Mutant spawn algorithm in the initial stages
- Changed: Enemy death system
- Added: Animated helmet
- Changed: Bubble splash
- New mode of movement: Flight
- Added: Music when flying
- Changed: Enemies die at the start of flight
- Changed: Button "Save" disappears when flying
- Fixed: Bug during melee attack
- Fixed: Collisions of dead mutants
- Added: Camera swaying while moving
- Added: Outer Space
- Changed: Player's building time increased
- Fixed: Inability to sell Hydroponic Farm
- Fixed: Ability to duplicate food in Hydroponic Farm
- Added: New Mutant Phase 4 - Phantom
- Added: New Mutant Phase 5 - Armored
- Added: New Mutant Phase 6 - Shooter
- Changed: Melee-attack speed increased
- Added: Sound when selling buildings
- New NPC: Weapon Crater
- Extended location: Neutral Area
- Changed: The amount of fuel spent depends on the distance to the player's sector
- Added: Weapon Overheat System
- New Location: Security Block D1
- New craft: SMG
- New craft: Water Gun
- New craft: Rifle "Old Legend"
- New craft: Carabine
- Changed: Loot System Algorithm
- Added: Description of used items
- New Item: Cigarette
- New Item: Pills
- New Item: Rotten Potato
- New Item: Rotten Apple
- New Item: Rotten Orange
- New Item: Rotten Tomato
- New Item: Adhesive Bandage
- Fixed: Lack of damage from Death Squad shots
- Fixed: Sleep system
- Changed: In general, the balance of the game
- Changed: Time to change days is reduced
- Changed: Chance of dropping batteries increased
- Changed: The price of crafting clothes and armor is reduced
- Changed: The price of kraft cartridges is reduced
- Changed: Resources in boxes are given 3 times more
- Added: Weapon disassembly system for parts
- Fixed: Bug with weapon disassembly system
- Changed: Weapon cases gives more loot
- Fixed: Incorrect calculation of days

Changed files in this update