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Update notes via Steam Community
We're back with another big content update! This time we're bringing in the new Addict character story and a bunch of other features and fixes that makes this one of the best versions yet!

Sorry this one took a few weeks, we needed to put in a fair amount of stuff at once for it all to work as a whole, but we're gonna do a bunch of quickfire patches now. Coming up next are more input/controller options, new perks and more features centred around other homeless!

Thanks again for all the feedback and support guys, we wouldn't have gotten this far without you. :)

Onto the patch notes!

Changes and new stuff


⦁ Various new SFX added and general sfx improvements

⦁ Addict Character story added! This challenging character story starts with Cigarettes and unique maladies...

⦁ Parked cars added! You can take a big risk and break in for potential items...

⦁ Several features around drugs have been added. Look out for a new character on the street...

⦁ Some new items added!

⦁ Some new night events added!

⦁ New maladies added


Balancing


⦁ Anxiety mental illness is a bit easier (reduces happiness less than it used to)

⦁ It takes less time to lose your residency if you don't stay at the same shelter

⦁ Pillow is a little more expensive

⦁ Selling daily issue papers is harder (but still has a higher success rate than begging)

⦁ Late game perks are earned faster, early game perks earned a little slower

⦁ Studying doesn't increase perk progress as much

⦁ "A Need to forget" malady is now worse for veteran

⦁ Winter exposure drains happiness faster

⦁ "PRIDE" perk now only requires that you don't beg

Bug Fixes & Improvements


⦁ Fixed floating stat detail texts displaying over building UI

⦁ We fixed the crash that can occur if you click on certain objects near the end of the day!

⦁ Fixed other homeless not always begging as they should

⦁ All other crash issues fixed, let us know if you find more!

⦁ Fixed some issues with food stamps causing the shop UI to display incorrectly in certain circumstances

⦁ Fixed rain status icon appearing when you have the umbrella (it still provided protection)

⦁ Fixed warmed status timing out while popup was showing

⦁ Fixed "Addiction counselling" charity event text being poorly formatted

⦁ You can now reach the Bank via the bus

⦁ Improved speech bubble's choice interaction timing

⦁ Fixed spacing when making a speech bubble choice response

⦁ Fixed character immediately moving to the side after using bus

⦁ Cash gained now displays via floating text in the subway

⦁ Fixed mobile menu being tiny

⦁ Fixed some typos

⦁ Fixed misplaced windows in one of the buildings

⦁ Fixed street vendors saying things while popups are showing

⦁ Fixed park entry menu hiding stat icon bar incorrectly

⦁ Fixed being able to leave the real estate menu after renting

⦁ Fixed a bug where getting an event that made you sick when already ill while the previous illness was due to run out would result in no illness.

⦁ Fixed Guitar not being "buyable" after losing it

⦁ Fixed tooltips displaying incorrectly in main menu

⦁ Fixed guitar pick appearing in shop when you don't own guitar

⦁ Improved shop item generation so you don't see the same things as often

⦁ Fixed slot 3 in the shop being broken if you have at least 1 of every kind of item

⦁ Good statuses now flash green instead of red in the top UI
Windows CHANGE: A Homeless Survival Experience Content Depot 926141
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macOS CHANGE: A Homeless Survival Experience Mac Depot Depot 926142
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Linux CHANGE: A Homeless Survival Experience Linux Depot Depot 926143
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