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Update notes via Steam Community
This hotfix aims to improve the stability of our backend, some client and server side CPU optimizations, as well as other miscellaneous fixes.

Patch #11 Hotfix 2 Changelog 20/09/2019

  • Changes to improve backend stability
  • Players are now locked out of most menus if connecting to the backend times out (5 min) and asked to try again later; primarily prevents players from breaking their loadouts
  • Fixed community servers not logging back in after their session expires
  • Pushables no longer receive decals
  • Marked all instances of localizable gamemode names as non-localizable, which fixes various issues with servers running in a localized region
  • Fixed mod manager nav button not lighting up correctly when selected
  • Updated mod.io plugin (CentOS support)
  • Client & server CPU optimizations
  • Slightly different network prioritization calculation for characters
  • Medpack now gives score depending on how much was healed (0.75 score per 1 hp healed), so at 100 hp healed you'd get 75 score, before it gave 50 score regardless of amount of health restored.
  • Fixed scoreboard not scrolling to show player entry
  • Fixed a bug involving equipment restrictions in duel that could cause them to be bypassed
Windows 64-bit MORDHAU Content Windows Depot 629761
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