Update v1.0.0.4 is now live
Patch notes:
Gameplay settings:
NPC Healthbar indicator toggle
NPC Healthbars showing on player proximity toggle
Daytime Brightness adjustment levels
Night time Brightness adjustment levels
Day Length (Real time length of daylight in minutes)
10, 20, 30, 60
Video settings:
Graphics Quality
Shadow Quality
Anti-Aliasing Quality
Post Process Quality
Resolution sizes (Additional sizes available upon request)
1920 x 1080
1440 x 900
1366 x 768
1024 x 678
vSync toggle
Gamma level adjustments
Players now have the option to either quit the application or quit to main menu
Miscellaneous:
Unarmed Player sprint speed increased
NPC spawn locations and rates adjusted
NPC walk/run speeds adjusted
NPC damage and aggro cool down rates adjusted
Loot drop rates and quantities modified
Player inventory base max weight has been increased
Small and large backpack additional weight benefits increased
Item weights have been modified
Item recipes have been adjusted
Tool (wood axes and pickaxes) collection amount rates have been balanced
Player fall impact damage/velocity decreased
Player death and respawn mechanics have been changed
-Players will not drop inventory items on death, instead players will be redirected back to the main menu to either start a new game, load a previous save (remember to save often) or rage quit if desired.
Removed duplicate foliage instances
Bug fixes:
Save file will not become massive at 8+ hours of game play anymore (requires start of new game)
*****Starting a new game is recommended but not required (some of the added features and changes will not work off a previous save file) *****
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Changed files in this update