Next up, the Addict will be joining the game in the next few days or so. Keep the feedback coming guys, you're awesome. ^-^
Balancing
⦁ Base hunger decay increased slightly
⦁ Various negative work buffs are more common
⦁ People give food slightly less often
⦁ Updated certain item prices
Bug Fixes & Improvements
⦁ Fixed being able to click through popup while in inventoy menu, which could use the item and not give effect
⦁ Fixed time before you can move again after closing a popup
⦁ The bus now takes you to the exact position of where you want to go, rather than just the general area
⦁ When an item is confiscated after spending a night in jail, the popup now doesn't show until after you leave
⦁ Sped up Veteran walk animation a little
⦁ Improved some text formatting
⦁ Fixed job office menu using old click sfx
⦁ Added an "Are you sure?" prompt when clicking the main menu button
⦁ Fixed some typos
⦁ Fixed some animations in park not working properly
⦁ Fixed job work buffs getting reset under certain conditions
⦁ Fixed maladies getting removed after moving to a new area sometimes
⦁ Improved lighting in winter, it's now darker throughout the day
⦁ The city is now larger, you have to walk further to reach the edge of the city and move to a new area
⦁ Fixed warmed status remaining for awhile after winter ends sometimes
⦁ Fixed not being able to move after being turned down for day labour
⦁ Fixed job office displaying incorrect start times with the employee perk
⦁ Fixed shouted speech bubbles not being affected by speech bubble size
⦁ Fixed a bug where opening a lot of magazines when you have most of your possible perks for your current run would freeze the game
⦁ Fixed certain UI elements still being interactable while a popup is open
⦁ Shifted vending machine positioning slightly
⦁ Fixed a bug where entering the park right after a night event could cause you to get stuck travelling at a very slow speed
⦁ Fixed various crash issues
⦁ Fixed mental illness story not being unlocked until you close and open the game after finishing a run
⦁ More fixes for the other homeless animations
Changed files in this update