A small update to address some recent difficulty feedback. I definitely plan to keep tuning as more players find the game and offer their input. Please swing by the discussion board if you have any feedback or suggestions.
Thank you, and have a pleasant day!
-Phillip
-----1.1---------------------------
-Decreased B-5 (little bug-bots) attack damage
-Decreased enemy firing ranges in general. They were firing from 50 meters out before. Maybe a little unfair for this sort of game. ;]
-Also decreased B-12 aim-assist range to balance things out.
-Fixed an issue with shield-bubble sound (diff volume depending on view, sound was set to 3D instead of 2D)
1.1 - Difficulty tweaks
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