Skip to content
Enter Submit to view all results. Ctrl+Enter View and filter in instant search.
Close ×
Search powered by Algolia
Update notes via Steam Community
Hi,

I've made it so that completing and failing missions alters faction voting control. Now your majority party will gain votes when you complete missions and lose votes when you fail, and this effects all players in your game instance if you are in one. I also made a number of bugfixes to the legal system, mostly around persistence. So your faction votes persist between play sessions and you don't lose your progress.

Alex
Windows Another Bad Day in the Future Content Depot 986491
  • Loading history…
Ad-free Steam data for everyone since 2012
Support SteamDB • Donate or contribute
Open link