
Community translation:
DE - FR - RU

- The experience granted through Act I has been rebalanced to fit player’s challenges
- The Expeditions' rewards have been reviewed
- Improved client & server CPU performances
- Candidate-fix for items disappearing in stashes. Please let us know if you still encounter the issue and provide us with as much detail as you can.
- French localization has been added. It's just a first pass so if you see anything odd, please tell us and we'll fix it.

- Main title music now lowers volume and remains after hitting 'play'.
- Continuation of sound mixing for music, environment, skills, enemy, player and cutscene audio.
- Fixed a synchronization/delay problem with the Svriir grotto 'wake up' scene.
- Fixed a flock of Noxious Swarmwing’s spawning being very loud and unnatural sounding.
- Re-balanced sound volume of Staff attacks.
- Removed the loud default player damage thud sound from enemy arrow impacts and replaced with a new softer sound.
- Story NPC dialogue shouted echo effects and balancing on specific lines.
- Svriir food pouch "chest" now makes an appropriately disgusting opening sound.
- Some environmental sound volumes re-balanced, such as waterfalls.
- Distant enemy vocals are now a little more echoic and atmospheric.
- Soul Spawn’s charge attack now has a sound travel with the ghost effect.
- Fixed post-cutscene dialogue being late and cut-off in certain areas.
- Fixed missing destructible barrel and crates sounds.

- The ravaged Brotherhood camp is now bigger to allow a better narrative flow
- Added a checkpoint in the Svriir lair to prevent players from getting stuck when they have to talk to Thunderblade Sandor
- Fixed an issue preventing environments to appear when a party member is not in the same area than the host
- Improve NPC dialog during the journey in the lower part of Stormfall
- The Town Portal doesn’t display a wrong area name anymore

- Improved Vheguaadh’s fight on the script side
- Improved global dialog trigger
- Fixed an issue preventing Edric and Yudai from shouting their dialog lines
- Fixed and improved many dialogues delivery/timings

- Slightly reduced damage dealt by weaklings
- Corrected a bug with the Act Boss leading him to deal 4 times the damage he should do with the nuke attack during Phase 3
- Fixed an issue preventing some AI to spawn in the Urhan Necropolis
- Fixed VFX height for Näarlog (both dialog and gameplay)

- Soldier of Fortune: Improved the rewards provided by the Expeditions
- Soldier of Fortune: Summoned creatures' level is now correctly scaled in the Expeditions
- The auto-attack option is now deactivated by default. You can reactivate it in the Gameplay Settings

- Arctic spear’s Beauty of Hope variant now works properly with the unique item Quintet of Sundows.
- Fixed a crash when casting Annihilation

- Archion's Teachings now only reduce projectile damage instead of all damage
- The Force Shield Regeneration granted by some passive nodes have been slightly increased.

- Updated German localization (Thank you CoTTo!)
- Fixed many English localization issues
- Added French localization.
Useful links :
Wolcen's Official Website
Wolcen's Beta Roadmap
Wolcen's Bug tracker
Wolcen's Community Suggestions votes
Social media
Wolcen's Official Discord server
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Community websites:
German Fan Site : wolcen-game.de
Changed files in this update