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Chronicon update for 5 July 2019

Update 0.93.3 - Fixes and QoL improvements

Share · View all patches · Build 3985176 · Last edited by Wendy

Patchnotes via Steam Community

Hey everyone!

This will be the last update for a while as I am making progress on 0.94.0 with some larger improvements, and I will also try to take some time off in the next couple of weeks to enjoy the summer while it lasts.

Thanks for the reports, suggestions, comments, and of course all the support!

Here's the full notes:



  • Radial Loot Opacity can now be adjusted via Interface Settings
  • Radial Loot can now be made into an automatic feature via your loot filter (it'll shift to toggle automatic use of Radial Loot on/off, rather than looting once per button press)


  • Game now un-mutes when you tab back to it (if you're using the mute & pause when tabbing out setting)


  • You can now right-click NPC's to get directly to their vendor/crafting interfaces (and skip the dialogue)


  • Added missing localization for runes (items file)
  • Fixed runes not being named correctly when generated
  • Fixed rune, spell scroll, and codex descriptions not being localized properly
  • Fixed the quest log sometimes having extremely wide line separation in the quest descriptions
  • Fixed exploit where unbinding a key would make the game think you pressed it each frame
  • Fixed menu grouping descriptions have a darkened unresponsive checkbox on the far right
  • Fixed issue where some element keywords wouldn't be colored properly and in some cases not translated when localized
  • Fixed issue where some mastery skills showed a max rank even though they don't have a max rank
  • Fixed issue where quest items may remain in inventory after completing the quest
  • Fixed issue where random anomalies could spawn "undefined" areas
  • Possible fix for map corruption in local co-op games
Windows Chronicon Windows Depot 375481
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Linux Chronicon Linux Depot 375482
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