Bug Fixes :
- The Filter Mask could interact weirdly with breaches and make the player breath out acrycine, making the room full of it in a few seconds. This is obviously no longer the case.
- The loading panel now displays the correct integrity for each profile (it was displaying the lowest for every profile).
- When sprinting, you should no longer be able to reset the timer of the overweight wounds that can randmly apply.
- There was a default in the loading system making the player loose a few frames of action every time a game was loaded. This is no longer the case.
This update is still not available for demo and for mac users.
Free demo available on Steam
Changed files in this update