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Game Dev Studio update for 1 July 2019

Update #29 patch #3

Share · View all patches · Build 3971228 · Last edited by Wendy

Patchnotes via Steam Community

Hey everyone!

This small patch further optimizes the game in preparation for the multiple building floors feature.

  • optimized several systems:
  • optimized employee visual update logic, developer path recompute queueing, object drawing loop, and developer actions
  • when coupled together, these optimizations bring a performance uplift of 18% or more (depends on the situation, your mileage may vary)
  • chance that an employee will leave to work elsewhere in the event of the players Reputation dropping reduced to 10% from 35%
  • fixed object culling not working properly
  • fixed tech discussion conversation sometimes not working properly

If you've been following the update logs of all the updates closely, you might be aware that the game has received numerous optimization updates. At this point I am fairly sure that the game performs two times better than it did at launch!

If you encounter any bugs or crashes, please report them here.
Thanks for reading!

Game Dev Studio Windows Content Depot 773581
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Game Dev Studio Linux Content Depot 773582
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