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Empyrion - Galactic Survival update for 2 July 2019

Alpha 10.2: Improvements and Bug Fixes - Part II

Share · View all patches · Build 3970305 · Last edited by Wendy

Patchnotes via Steam Community

Hi Galactic Survivalists,

We released Alpha 10.2 with more bugs fixes and improvements. Please check out the changelog below.


Empyrion Dev Team


CHANGELOG: Alpha 10.2.0 (Build 2521)

Updated Base Attack:

  • Base Attacks now depend on presence of drone base: If the drone base has been destroyed or there is no drone base on a planet => no base attacks (see new label "Drone Base" in Stat window)
  • Display message when a drone base has been deactivated
  • Base attack will now spawn 600m from the edge of the base (not from the center of it)

Updated Behavior of Pangolin and Triceratops:

the old charging behavior was removed where the animal tried to run over the position of the player in a straight line, causing damage along the way. This did not always work and sometimes lead to player damage without visible reason
New behavior:
when calm:

  • the animals use the same behavior as for example Parasaur - wandering the land, considering the terrain and avoiding buildings
  • if they see player, they currently ignore him.
    when shot:
  • they run to the player and then use melee attack with occasional roars
  • the range of pangolin attack was reduced from 7 to 4 meters (it is possible to evade the attack)


  • Internal optimizations
  • Increased render distance of thruster and mounted weapons
  • Apply click-able links to PDA Window Description panel.
  • Slight color improvements on planet map
  • PdaWindow: add format option to yaml to allow to print mapped hotkey to PDA messages.
  • PDA now takes into account custom keybinding, i.e. if you change your keybinding, PDA will take this into account. You have to use eg {keybind(Map)} or {keybind(Inventory)}

Bug Fixes:

  • Fixed: Shield does not protect player in open cockpit
  • Fixed: Shooting at NPC Faction POI with active shield does not have any effect on Reputation
  • Fixed: Explosive blocks missing explosion effect
  • Fixed: Sound and visual effects of weapon hit is missing
  • Fixed: New Drill destroys everything around
  • Fixed: CoQ triggered after multiple playfield changes
  • Fixed: [MP] CoQ triggered after closing the logistics window & reopening it
  • Fixed: Adjust Block Collider to prevent shots / interactions through them
  • Fixed: Passenger is booted out of active turret control as soon as AI is trying to shoot at a target
  • Fixed: Textures on solar panels looked different depending on angle of sun light
  • Fixed: Back button in constructor visible although no back-target set
  • Fixed: PlanetLife: spawn points underneath bases, that are not completely touching the ground could get spawned
  • Fixed: Title menu buttons Single and Coop still visible when going back to title menu after clicking Back button.
  • Fixed: 'Heavy landing gear 2' & 'Landing gear 2' misaligned
  • Fixed: SSG 3D preview texturing
  • Fixed: CT Tool: Using Replace Mode on Walkway with Textures leads to vanishing blocks
  • Fixed: Exception reported from servers: sometimes playfield server reports too early unload of playfield, leading to errors
  • Possible fix for error message found in logs '-ERR- Double faction found'
  • Fixed: Several internal exceptions found in logs
Empyrion - Galactic Survival Content Depot 383121
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