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Update notes via Steam Community

Hello!

Updates:

A quick short detour from the simulation module to support module

  • Graphics setting (WIP)

    • Implemented borderless mode

    • Implemented active monitor switching for multi-monitor user

    • Implemented overall quality preset

    • Additional 4 quality settings

      • Visual Effects

      • Texture

      • View distance

      • Foliage (future proofing; in the current build there is still no foliage asset)

    • Implemented auto-detect functionality

    • Various other improvements (minor layout changes; Primary GPU detection. Resolution change confirmation widget, etc)

  • Implemented a custom configuration file. Several user-specific preferences now saved correctly and are persistent across playthroughs. (e.g: Measurement unit preferences, autosave interval, etc)

  • Nativitized most of setting logic from blueprint to c++. Better performance and easier to extend/maintain in the future

Next Update: 5th July 2019

Thank you

Windows 64-bit Mechsprofit Content Depot 674891
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