Hello!
Updates:
A quick short detour from the simulation module to support module
- Graphics setting (WIP)
- Implemented borderless mode
- Implemented active monitor switching for multi-monitor user
- Implemented overall quality preset
- Additional 4 quality settings
- Visual Effects
- Texture
- View distance
- Foliage (future proofing; in the current build there is still no foliage asset)
- Implemented auto-detect functionality
- Various other improvements (minor layout changes; Primary GPU detection. Resolution change confirmation widget, etc)
- Implemented a custom configuration file. Several user-specific preferences now saved correctly and are persistent across playthroughs. (e.g: Measurement unit preferences, autosave interval, etc)
- Nativitized most of setting logic from blueprint to c++. Better performance and easier to extend/maintain in the future
Next Update: 5th July 2019
Thank you
Changed files in this update