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Fixed a bug that could send a monster at world origin (under ground) when trying to move within small areas
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Fixed a bug that could send a monster or a player at world origin (under ground) when battle start within small areas
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Fixed a bug that could stack multiple audio areas at the same time (music and ambiance)
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Fixed a bug that could propagate NaN values in the rendering in some rare conditions, (was provoking the corrupted black screen issue)
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Fixed a performance drop when opening the world map
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Fixed a bug that could softlock the game with Nekaroo scent tracking
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Fixed a graphic bug with Cave Mushrooms and some trees in Herelsor
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Minor performance optimisation in the forest area
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The ocean will now take atmosphere scattering into account
Edge Of Eternity update for 28 June 2019
Minor Patch
Wendy
Patchnotes via Steam Community
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