
- Fixed a bug that could send a monster at world origin (under ground) when trying to move within small areas
- Fixed a bug that could send a monster or a player at world origin (under ground) when battle start within small areas
- Fixed a bug that could stack multiple audio areas at the same time (music and ambiance)
- Fixed a bug that could propagate NaN values in the rendering in some rare conditions, (was provoking the corrupted black screen issue)
- Fixed a performance drop when opening the world map
- Fixed a bug that could softlock the game with Nekaroo scent tracking
- Fixed a graphic bug with Cave Mushrooms and some trees in Herelsor
- Minor performance optimisation in the forest area
- The ocean will now take atmosphere scattering into account
Changed files in this update