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Edge Of Eternity update for 28 June 2019

Minor Patch

Share · View all patches · Build 3964894 · Last edited by Wendy

Patchnotes via Steam Community

  • Fixed a bug that could send a monster at world origin (under ground) when trying to move within small areas

  • Fixed a bug that could send a monster or a player at world origin (under ground) when battle start within small areas

  • Fixed a bug that could stack multiple audio areas at the same time (music and ambiance)

  • Fixed a bug that could propagate NaN values in the rendering in some rare conditions, (was provoking the corrupted black screen issue)

  • Fixed a performance drop when opening the world map

  • Fixed a bug that could softlock the game with Nekaroo scent tracking

  • Fixed a graphic bug with Cave Mushrooms and some trees in Herelsor

  • Minor performance optimisation in the forest area

  • The ocean will now take atmosphere scattering into account

Edge Of Eternity - Main Depot 269194
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