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Update notes via Steam Community


- Fixed a bug that could send a monster at world origin (under ground) when trying to move within small areas

- Fixed a bug that could send a monster or a player at world origin (under ground) when battle start within small areas

- Fixed a bug that could stack multiple audio areas at the same time (music and ambiance)

- Fixed a bug that could propagate NaN values in the rendering in some rare conditions, (was provoking the corrupted black screen issue)

- Fixed a performance drop when opening the world map

- Fixed a bug that could softlock the game with Nekaroo scent tracking

- Fixed a graphic bug with Cave Mushrooms and some trees in Herelsor

- Minor performance optimisation in the forest area

- The ocean will now take atmosphere scattering into account
Unused Edge Of Eternity - Main Depot 269194
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