
Add:
-Addition of the system of "noble lords", powerful nobles who will oppose your leadership in many ways
-Adding a new construction "Battlements"
-Addition of a new special action "inquisition" which allows to fight against sects
-Addition of a new special action "Universal prayer" to try to calm the anger of Gods
-Addition of a new special action "murder a noble lord"
-Addition of a new law "elite training"
-Added maintenance cost information to the unit info panel
-Added option to demobilize a unit
-It is now possible to deselect a unit with the "escape" key
-Added some clarifications in the creation tooltips of some construction
-Added a keyboard shortcut ([Numpad 2] by default) to open/close the "population" tab
-Added a keyboard shortcut ([Numpad 3] by default) to open/close the "society" menu
-New main title menu
-New loading screen
-Some new sounds
-Adding new information tooltips
-New tips for the loading screen
Balancing:
-The maintenance cost of the units is now proportional to its workforce
-Believers now produce less faith (-50%)
-The cost of use in faith of the divine strike now increases by 10% with each use
-Reduction of taxes levied on sedentary people (-25%)
-Rebalancing the operating costs of certain laws
-Rebalancing of some historical events
-Historical events are slightly more frequent
BugFix:
-Fixed a bug that allowed the construction of fields to unforeseen places
-Fixed a bug that allowed units to cross the seas (without boats) during automatic movement
-Fixed a bug that closed the game after a game over
-Fixed a display bug of some tooltips
Changed files in this update