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Greetings Agents,

It's been a long time between bites but we're back with a HUGE update to Damsel!

This time we're releasing episode 3 "Executive Incentives" and it's our biggest episode yet. Bigger arenas and tougher challenges await, as well as a continuation of the story of Damsel's fight against Red Mist.

You'll also notice that the game has undergone a complete overhaul in terms of looks! We wanted to really lean into our comic book visuals and much has been done to show off the work of our brilliant comic book artist David Fjalarsson (@DavidThorArt on Twitter, seriously, follow him)

PLEASE NOTE: This update may cause some players to lose their game progression. We know this sucks, but it was an unfortunate side effect of the massive update (Which now includes multiple game slots - speedrunners rejoice!). Please forgive the inconvenience.

Finally, we'd really like to extend a sincere thanks to all the players that have jumped on board the Damsel train over the last six or so months, as well as providing us with all your feedback. This game is yours, and we want it to be the best it can be. We've got plenty more planned for our plucky slayer so keep letting us know what you like and what sucks, we'll be sure to address what we can.

Also, if you want to chat with any of us on the dev team, or discuss speedrunning strategies to get that episode one time below 9 minutes (it's totally possible), feel free to head on over to our discord server at https://discord.gg/g2Rke34

Here's a list of all the things we could remember that have changed :)

Episode 3 - Executive Incentives
  • 25 new heart pumping missions
  • 5 new beautiful environments


Mechanical changes
  • '3 shot' system has been replaced with a more traditional 'single shot with cool down' one. Makes the game easier to understand and provides more consistent gameplay.
  • Stake dive no longer ends skull combo
  • Skull dashing now releases skulls immediately, the number of skulls is based on the combo level (1-5)
  • Introduction of toxic barrels. Toxic barrels will weaken enemies if the barrel is shot in their vicinity.
  • Toxic barrels will reduce Damsel's health to a single heart until the player can shoot or punch a health barrel, which restores health to pre-toxic amounts.
  • The player is now given a ranking for every Red Mist Challenge they complete.


Game Slots and Modes
  • The player is now able to create multiple save slots in a game.
  • Selecting the game modes Hothead and Chillout have been moved, rather than being able to change mid game you are asked to select a difficulty when you start a new save game.


Leaderboards and Achievements
  • New leaderboards have been added to the end of every mission. You can now see the Top Times and Top Scores for every mission.
  • The leaderboards in game are now cross-platform. You'll be competing against everyone from PC to Console!
  • Five new Steam Achievements to, well, achieve. Can you shoot 20 coffins without touching the ground?


Known Issues
This was a big one and there are still a few rough edges that need attention. Over the coming months, expect us to address the following. Mac and Linux players can also expect a full update in the next couple of weeks.
  • Fully rebindable controls.
  • Quality settings to make the game more stunning if your rig can handle it.
  • Issues with the Switch Pro controller.
  • Some weird sound effects here and there.
  • Some rendering issues with our characters.
Windows Damsel Content Depot 452411
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Linux Damsel Linux Depot 452413
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macOS Damsel MacOS Depot 452414
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