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Update notes via Steam Community

This week gets not one, but TWO big features: The Elementalist healer, and a new and improved death system. I hope you're ready for some satisfying micro, because the new mini-bosses will put your tactics to the test!

Features and Changes:

  • New Healer Class: The Elementalist! Uses slower, powerful area healing spells to heal, shield and revive party members all at once! Make every heal count with the first of four planned healer additions.

  • Death Reimagined: Your fighters' lives are now tied to your own. Lose life essence as fighters fall in combat. Let it drain to zero and it's game over.

  • New Item - Healing Amulet: All healing is increased on the wearer. Great for keeping your tanks up.

  • New Item - Angry Ghost: Being dead is highly frustrating for you. Your ghost attacks nearby enemies every second.

  • New Item - Limit Breaker: You deal increased damage at the cost of life for every attack

  • Mini-Bosses added to combat rooms!

  • New Mini-Boss: Pyromancer

  • New Mini-Boss: Demon Brute

  • Bone King has increased health and is a little slower

  • New Pickup - Essence Orb: Refills your essence bar in the heat of battle

  • Added counter on the Guild Bank screen so you know how many items you can select

  • Healer selection added at the guild exit

  • Animation Pass: Cave Demons and Skeleton Warriors

  • Improved Volume sliders. Your volume may need to be adjusted after the update.

  • Barrel trap damage has been increased

And as always, we're looking forward to hearing how you like the new changes on the LFH Discord server!

Windows Looking for Heals Content Depot 1037751
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