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Dota Underlords update for 27 June 2019

ClientVersion 173

Share · View all patches · Build 3961811 · Last edited by Wendy

  • Large performance improvements have been done on all platforms.

  • Improved network connectivity and ping time for iOS and Android users outside the US.

  • The following units got their voices back:

  • Doom

  • Drow

  • Enchantress

  • Lina

  • Luna

  • Mirana

  • Shadow Fiend

  • Phantom Assassin

  • Queen of Pain

  • Templar Assassin

  • Windranger

  • Added tooltip to the player's level that shows their XP progress and odds of rolling each tier of hero in the shop. On mobile this is accessible from within the shop.

  • Added mobile icons to party members.

  • Default Camera distance adjusted to a default of 825.

  • Fixed Key Bindings changes not being saved.

  • Added Ability mana cost to season Info panel.

  • Fixed Victory screen not being displayed if you won the game which begs the question: Did you really win?

  • Global Sounds removed with the feature going back in the lab.

  • Improved the quality of the dragging effects when manipulating units.

  • Fixed being able to click on an item you did not earn if you lost a Loot Round.

  • Fixed Sword and Shield icons on the leaderboard not displaying if you were attacking and defending against the same player.

  • Fixed Enigma's ambient FX to work for both bench and on the ground.

  • Enigma midnight pulse updated to be square shaped.

  • Added ability icons to the mobile shop for all abilities.

  • Fixed cooldown multiplier display when inspecting a unit.

  • Many improvements have been done to the Unit Query UI.

  • Fixed not being able to view the inventory of a dead player.

  • Fixed ability tooltip not showing lore.

  • Clicking outside the shop now closes it.

  • Hovering global items that affect specific types of units will highlight those units.

  • Alliance Highlight Mode: Highlight bench units differently if putting them on the board would not advance the Alliance.

  • Fixed in-game Season Info hero page starting empty by default when the user has no units yet.

  • Added info button to units in the PC shop to get more information about that hero.

  • Roshan is back from vacation. He didn't bring anything for anyone.

Gameplay Changes:

  • Medusa: Split Shot extra shot damage reduction changed: [-40, -30, -20 ] -> -40.
  • Kunkka: Ghostship crash cell size changed: [2, 3, 4] -> [2, 2, 3].
  • Basher: Fixed only going off once per battle.
  • Black King Bar: Purges the user on activation.
  • Juggernaut: Blade Fury purges on activation.
  • Slardar: Amp Damage is now purgeable.
  • Knights Alliance: Default damage reduction changed: [ -15, -25, -35 ] -> [ -15, -20, -30 ].
  • Knights Alliance: Adjacent to other knights damage reduction changed: [ -20, -25, -30 ] -> [ -15, -20, -25 ].
  • Human Alliance Silence: Is now purgeable.
  • Blight Stone: Fixed stacking on every hit. It will stack if different units are attacking with it.

The following changelog has been automatically generated from GameTracking data.

General

  • Updated localization files for Portuguese-Brazil, Bulgarian, Czech, Danish, Dutch, English, Finnish, French, German, Greek, Hungarian, Italian, Japanese, Spanish - Latin America, Norwegian, Polish, Portuguese, Romanian, Russian, Simplified Chinese, Spanish, Swedish, Traditional Chinese, Thai, Turkish, Ukrainian, and Vietnamese

English Localization

  • DAC_Synergy_Desc_Dragon_1: All Dragon units unlock an aditional draconic ability.All Dragon units unlock an additional draconic ability.
  • DAC_Synergy_Desc_Goblin_1: A Random Ally is granted +9 Armor and +8 HP Regeneration. Armor and HP are doubled if you start the fight with less units than your opponent.A Random Ally is granted +9 Armor and +8 HP Regeneration. Armor and HP are doubled if you start the fight with fewer units than your opponent.
  • DAC_Synergy_Desc_Goblin_2: Allies gain +9 Armor and +8 HP Regeneration. Armor and HP are doubled if you start the fight with less units than your opponent.Allies gain +9 Armor and +8 HP Regeneration. Armor and HP are doubled if you start the fight with fewer units than your opponent.
  • DAC_AbilityTooltip_ManaCost: Mana Cost: {s:ability_mana_cost}
  • dac_Privacy_Policy: Privacy Policy
  • DAC_Hero_Odds_XP: {i:xp} / {i:next_level_xp} XP
  • DAC_Hero_Odds_Header: Odds of shop units appearing at your current level:
  • DAC_Hero_Odds_Tier1: Tier 1 Units: {s:odds_tier_1}%
  • DAC_Hero_Odds_Tier2: Tier 2 Units: {s:odds_tier_2}%
  • DAC_Hero_Odds_Tier3: Tier 3 Units: {s:odds_tier_3}%
  • DAC_Hero_Odds_Tier4: Tier 4 Units: {s:odds_tier_4}%
  • DAC_Hero_Odds_Tier5: Tier 5 Units: {s:odds_tier_5}%

Abilities

  • ability medusa_split_shot: Removed attribute damage_modifier/1 with value of -30
  • ability medusa_split_shot: Removed attribute damage_modifier/2 with value of -20
  • ability kunkka_ghostship: Ghostship_crash_cells/1 reduced from 3 to 2 (-1)
  • ability kunkka_ghostship: Ghostship_crash_cells/2 reduced from 4 to 3 (-1)

Items

  • item humans_turn_undead: Added new attribute highlight_keywords with value of human
  • item mechs_explode_on_death: Added new attribute highlight_keywords with value of mech
  • item trolls_have_aspd_aura: Added new attribute highlight_keywords with value of troll
  • item goblins_give_gold_on_last_hit: Added new attribute highlight_keywords with value of goblin
  • item orcs_get_extra_hp: Added new attribute highlight_keywords with value of orc
  • item demon_hunters_steal_demon: Added new attribute highlight_keywords with value of demonhunter demon
  • item naga_skin: Added new attribute highlight_keywords with value of naga
  • item knight_absorption: Added new attribute highlight_keywords with value of knight
  • item druids_heal_over_time_on_death: Added new attribute highlight_keywords with value of druid
  • item beast_bleed: Added new attribute highlight_keywords with value of beast
  • item warriors_never_die: Added new attribute highlight_keywords with value of warrior
  • item undeads_stop_healing: Added new attribute highlight_keywords with value of undead
  • item dragons_hoard: Added new attribute highlight_keywords with value of dragon
  • item mages_ghost_when_low_health: Added new attribute highlight_keywords with value of mage
  • item elementals_spawn_eidolons: Added new attribute highlight_keywords with value of element
  • item hunters_band: Added new attribute highlight_keywords with value of hunter
  • item warlocks_spell_lifesteal: Added new attribute highlight_keywords with value of warlock
  • item humans_debuff_resist: Added new attribute highlight_keywords with value of human
  • item elves_start_invisible: Added new attribute highlight_keywords with value of elf
  • item assassins_blind_on_landing: Added new attribute highlight_keywords with value of assassin
  • item shamans_hex_attackers: Added new attribute highlight_keywords with value of shaman

Waves

  • round 50: Round reduced from 200 to 50 (-150)
  • round 50: Changed tier 4 drop chance from 20% to 40%
  • round 50: Changed tier 5 drop chance from 80% to 60%
  • New wave: roshan_wave2

Alliances

  • knight: Physical_reduction/1 increased from -25 to -20 (+5)
  • knight: Physical_reduction/2 increased from -35 to -30 (+5)
  • knight: Magical_reduction/1 increased from -25 to -20 (+5)
  • knight: Magical_reduction/2 increased from -35 to -30 (+5)
  • knight: Physical_reduction_extra/0 increased from -20 to -15 (+5)
  • knight: Physical_reduction_extra/1 increased from -25 to -20 (+5)
  • knight: Physical_reduction_extra/2 increased from -30 to -25 (+5)
  • knight: Magical_reduction_extra/0 increased from -20 to -15 (+5)
  • knight: Magical_reduction_extra/1 increased from -25 to -20 (+5)
  • knight: Magical_reduction_extra/2 increased from -30 to -25 (+5)
Underlords - Content Depot 1046931
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Windows Depot 1046932
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Linux Binaries Depot 1046934
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