Hello all, so we have added a small content drop to the game for the Summer Sale I will add more details below... Hope you all have a good start to the summer! Content drop is coming soon....
This was a heavily requested feature that we have added today. In short you no longer have to continually go back and order items from the market when you run out.
More detailed market automation breakdown.
The new market automation system is a rule based system that controls the Resources Market. The player can set up rules to automate buying and selling resources depending on the rule’s conditions.
The player first has to hire a Market Manager and place the Market Station for him. That will allow the automation to be activated.
The market automation passes orders at an interval, where it will execute all rules that meet their conditions if possible. The interval can be controlled in the Automation Interface.
Even if a rule’s conditions are met, other factors can come into consideration, like quantity owned, current funds, etc. For example, even if a rule that buys 500 Fabric Sheets if you have less than 5000 is valid, it won’t trigger if you don’t have enough money to buy 500 resources.
An automation rule defines the resource it acts on and the quantity to buy/sell if the conditions are met. Example: A rule can be set to sell 400 Plastic Blocks each order if conditions are met.
A rule can have 1+ conditions. A condition can either be a check of the resource’s owned quantity or its current buy/sell price. Examples:
We want a rule to buy 500 Fabric Sheets if the quantity is less than 10,000
units and the price is $3 or lower:
Item: Fabric Sheet.
Condition 1: Item Quantity, Less Than (<), 10000
Condition 2: Item Price, Less Than or Equal (<=), 3
Introduction of Steam Cloud
The game now uses the Steam Cloud to sync save files from the game’s save directory. This will allow your save files to sync between different computers.
Made some user interface tweaks to the Line Control Group listing element.
The preview image for Workshop save submissions is now obligated.
Reduced the durability drain rate of machines by 25%.
Fixed a bug where certain machines could be placed under the staff platforms even if they were clipping.
Fixed a bug where the market interface didn’t update properly if prices changes while it was open.