[IMG]https://i.imgur.com/G6NIztR.jpg[/IMG]
Hi Galactic Survivalists,
We just released Alpha 10.1.0. Please check out the changelog below.
Thanks a lot for your ongoing feedback and bug reports.
Yours,
Empyrion Dev Team
=====
[B]CHANGELOG: Alpha 10.1.0 (Build 2517)[/B]
[B][I]Updated Base Attack:[/I][/B]
- Increased spawning distance from 360m to 600m
- Now base attack is not immediately executed when returning to a base
[B][I]Changes:[/I][/B]
- Added 3 more variants of heavy doors
[IMG]https://i.imgur.com/tRlAXSq.jpg[/IMG]
[IMG]https://i.imgur.com/XZzgwTe.jpg[/IMG]
- Added CubeHalf version of ventilator
[IMG]https://i.imgur.com/e81hJCS.jpg[/IMG]
- Added all ventilators to block group
[IMG]https://i.imgur.com/xNlYLUD.jpg[/IMG]
- Added inclination angle for Drill tools closer to lower right window
- Allow to make links in PDA clickable
- SSG: scrolling/panning moves sector camera after sector generation click
[B][I]Bug Fixes:[/I][/B]
- Fixed: POIs were not placed in Freedom mode
- Fixed: Not possible to start FREEDOM mode in COOP
- Fixed: CT Tool: Closing CONFIGURE with X breaks GUI / does not open tool on RMB afterwards.
- Fixed: [MP] Shields can recharge to 100% after playfield changes
- Fixed: Collider problem with boarding ramp when closed: before player needed to jump over invisible border, now player can walk over border
- Fixed: Some item tooltips are cut at top or bottom of screen
- Fixed: Wall Mounted sentry view clipping into wall and CAN shoot through wall (adapted camera position)
- Fixed: Problem that sometimes no more base attacks were launched (now added safe check: any drones not loaded for 60 seconds for base attack are ingored, so the attack can continue without them
- Fixed: When placing a thruster, flare is now not shown anymore in the preview mode
- Fixed: Forcefield of Boarding Ramps not switched off when unpowered
- Fixed: Rotation axis of generators BA/CV was not in the middle
- Fixed: Tooltips in BP Library for BA,CV,SV,HV were wrong
- Fixed: All ore deposits are generating directly beneath the surface.
- Fixed: Detector showing already discovered POI again when going out of discovery range
- Fixed: Solar panel (sloped version) indicators are dark & not visible when turned on
- Fixed: Constructor sometimes did not show all rows of an assigned container
- Fixed: New Chat: Private message issues with player names with blanks
- Fixed: 4 Way Connector Heavy Window does not swap tints like all of the other windows.
- Fixed: [MP] Player taking damage through blocks (partly fixed: should be much better but can still happen in some use cases)
- Fixed: Thrusters will not idle when vessels are placed on a flat surface of a structure & docked to it
- Fixed: Terrain-placeable devices can be placed inside each other's bounding box
- Fixed: When damaging Ventilator Thin it can become invisible
- Fixed: Clipping problem when jumping inside Medic Station and Clone Chamber
- Fixed: Several problems with turret aiming
- Fixed: Dragging/line-placing a 1x1x1 Thruster leads to graphical glitches
- Fixed: RenderTexture error message in logs
- Fixed: RakNetServer incorrect stats on player disconnect
- Fixed: Planet life did try to load the same spawnpoint multiple times in certain situations
- Fixed: Ranged animals did not always fire due to unprecise body rotation in time of firing, removed delay for spider03 attack animation
- Fixed: SSG writing custom sector configs check color component values for culture invariance.
- Fixed: Several internal exceptions found in output logs
Alpha 10.1: Improvements and Bug Fixes
Update notes via Steam Community
Some depots below may not display changed files because our bot does not own the specific depot or game.
Game can be donated with a key, by sending a gift, or using curator system.
- Loading history…
Changed files in this update