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Empyrion - Galactic Survival update for 25 June 2019

Alpha 10.1: Improvements and Bug Fixes

Share · View all patches · Build 3949849 · Last edited by Wendy

Patchnotes via Steam Community

Hi Galactic Survivalists,

We just released Alpha 10.1.0. Please check out the changelog below.

Thanks a lot for your ongoing feedback and bug reports.


Empyrion Dev Team


CHANGELOG: Alpha 10.1.0 (Build 2517)

Updated Base Attack:

  • Increased spawning distance from 360m to 600m
  • Now base attack is not immediately executed when returning to a base


  • Added 3 more variants of heavy doors

  • Added CubeHalf version of ventilator
  • Added all ventilators to block group
  • Added inclination angle for Drill tools closer to lower right window
  • Allow to make links in PDA clickable
  • SSG: scrolling/panning moves sector camera after sector generation click

Bug Fixes:

  • Fixed: POIs were not placed in Freedom mode
  • Fixed: Not possible to start FREEDOM mode in COOP
  • Fixed: CT Tool: Closing CONFIGURE with X breaks GUI / does not open tool on RMB afterwards.
  • Fixed: [MP] Shields can recharge to 100% after playfield changes
  • Fixed: Collider problem with boarding ramp when closed: before player needed to jump over invisible border, now player can walk over border
  • Fixed: Some item tooltips are cut at top or bottom of screen
  • Fixed: Wall Mounted sentry view clipping into wall and CAN shoot through wall (adapted camera position)
  • Fixed: Problem that sometimes no more base attacks were launched (now added safe check: any drones not loaded for 60 seconds for base attack are ingored, so the attack can continue without them
  • Fixed: When placing a thruster, flare is now not shown anymore in the preview mode
  • Fixed: Forcefield of Boarding Ramps not switched off when unpowered
  • Fixed: Rotation axis of generators BA/CV was not in the middle
  • Fixed: Tooltips in BP Library for BA,CV,SV,HV were wrong
  • Fixed: All ore deposits are generating directly beneath the surface.
  • Fixed: Detector showing already discovered POI again when going out of discovery range
  • Fixed: Solar panel (sloped version) indicators are dark & not visible when turned on
  • Fixed: Constructor sometimes did not show all rows of an assigned container
  • Fixed: New Chat: Private message issues with player names with blanks
  • Fixed: 4 Way Connector Heavy Window does not swap tints like all of the other windows.
  • Fixed: [MP] Player taking damage through blocks (partly fixed: should be much better but can still happen in some use cases)
  • Fixed: Thrusters will not idle when vessels are placed on a flat surface of a structure & docked to it
  • Fixed: Terrain-placeable devices can be placed inside each other's bounding box
  • Fixed: When damaging Ventilator Thin it can become invisible
  • Fixed: Clipping problem when jumping inside Medic Station and Clone Chamber
  • Fixed: Several problems with turret aiming
  • Fixed: Dragging/line-placing a 1x1x1 Thruster leads to graphical glitches
  • Fixed: RenderTexture error message in logs
  • Fixed: RakNetServer incorrect stats on player disconnect
  • Fixed: Planet life did try to load the same spawnpoint multiple times in certain situations
  • Fixed: Ranged animals did not always fire due to unprecise body rotation in time of firing, removed delay for spider03 attack animation
  • Fixed: SSG writing custom sector configs check color component values for culture invariance.
  • Fixed: Several internal exceptions found in output logs
Empyrion - Galactic Survival Content Depot 383121
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