Hi All,
Alpha 98 fixes a few issues including an issue preventing you building on cells that formerly had doors on. Fixing this bug was an open and shut case ;)
-selling rooms correctly clears solid grid of internal door waypoint, so can build on same cell again
-addressed potention crash seeling bins with solid grid mismatch
-moving phoneboxes correctly clears solid grid so phone boxes do not duplicate on reload after loading, incorrectly block cells
-addressed possible crash when gas cloud moves
-gas life time reduced by 37%
-addressed potential crash calculating rep change scores on final scoresheet
Update notes via Steam Community
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Overcrowd: A Commute 'Em Up Content
Depot 726111
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