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Fate Hunters update for 24 June 2019

Patch 0.9 - Max HP increased, 20+ New Cards and Balance Changes

Share · View all patches · Build 3948353 · Last edited 24 June 2019 – 13:00:03 UTC by Wendy

Patchnotes via Steam Community

New big patch brings: new Berserker skill cards, some new cards, gameplay and balance changes
Special thanks to:
Targus (translator) and Killpower (proofreader and webmaster of for the French localization.
Војислав Босиљчић for English proofreading
And all our players that report bugs and and actively participate in the development of our game!

Gameplay Changes

  • Max. HP of all characters increased by 50%
  • Monsters and bosses max. HP increased by 25-50%

New Content

Berserker skill cards:

  • Unbreakable - Restore 2 HP for each Curse, Poison or Wound card in your deck.
  • Anger - Deal 2 damage to a creature. If you have a Wound card in your hand, deal 8 damage instead.
  • Healing - Restore 2 HP. Exile a Wound card from the discard pile. You lose all Rage tokens
  • Killer Instinct - Draw a card then discard a card. This turn, increases the critical strike chance by up to 50%.
  • Enrage - Draw 2 cards then discard 2 cards. Deal 3 damage to a random creature, for each discarded Wound card.
  • Bloodlust - Critical Strike. Deal 1 damage to a creature, if you kill a creature restore 1 HP, draw a card and get 1 Rage token.
  • Precise Strike - Deal 3 damage to a creature. Rage 2: This turn, your next played card with critical strike will deals double damage.
  • Slam - Deal 3 damage to a creature. Discard a card, if you discarded a Wound card, draw a card and deal 1 damage to all creatures.
  • Deadly Arsenal - Draw a random Weapon card from your draw pile.This turn, all your Weapon cards has a Critical Strike.
  • Whirlwind - Critical Strike. Deal 1 damage 3 times to a random creatures.
  • Tattoo - One Use. Increase your max Rage by 10. Draw a card.
  • Cleave - Deal 1 damage to 2 random creatures. If you have 10 or more Rage tokens, deal 4 damage instead. Rage 5: Add a copy of this card to the discard pile.
  • Brutality - Draw 2 random cards with Rage from the draw pile.
  • Bloodletting - You get 10 Rage tokens. Add a Wound card to your hand. If you already have a Wound card in your hand, draw 3 cards then discard 3 cards.
  • Ram - Draw a card. This turn, if a card deals 1 damage it deals 3 damage instead. Rage 15: Deal 20 damage to a random creature.

Heroic skill cards:

  • Divine Intervention (Inquisitor) - Restore 2 HP. When your hero takes lethal damage, prevent it, gain a Shield and exile this card.
  • Tranquility (Berserker) - Limited. Draw 3 cards. Reduce your max Rage by 1.
  • No More Magic! (Arcanist) - One Use. Exile all non-Heroic skill cards from your deck and replace them with a random Weapon cards. Increase your max HP by 5.

Item cards:

  • Healing Salve - One Use. Restore 2 HP. Exile all Wound cards from your deck.
  • Infernal Contract (can be buy in collection) - One Use. Exile all skill cards from the deck. Delve 5 non-Heroic skill cards. Reduce your max HP by 4.
  • Masquerade Mask (can be buy in collection, only for Spy) - If your deck has 20 or fewer cards, choose a character, then Delve his non-Heroic skill card.
  • Censer (can be buy in collection, only for Inquisitor) - Deal 4 damage to a creature. This turn, when you restore HP, instead you do as much damage to a random creature.

Balance Changes

  • Flame Arrow buff: damage increased from 6 -> 7.
  • Flamestrike buff: damage increased from 4 -> 5.
  • Dark Flame buff: damage increased from 5 -> 6.
  • Deadly Swing buff: damage increased from 7 -> 8.
  • Mortal Strike damage increased from 9 -> 10.
  • Shattered Fate buff: bonus for max. HP increased from 1 to 2.
  • Seal of Repentance rework, new effect: You lose 4 HP. Restore 7 HP.
  • Skull Crusher rework, new effect: Critical Strike. Deal 3 damage to a creature. Draw a random card with Critical Strike from the draw pile.
  • Loot Bag rebalance: now add only 1 random item instead 2. Curse removed from Loot Bag.
  • Fortune-Teller - Heal cost increased from 1 -> 2 FP
  • Fortune-Teller - Banishment cost decreased from 2 -> 1 FP
  • Fortune-Teller - Vigor - increased max HP by 2 instead of 1.
  • Number of Shadow Thieves in rooms is slightly reduced.
  • Some rooms slightly rebalance.
Windows Fate Hunters Windows Depot 920681
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macOS Fate Hunters Mac Depot 920682
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Linux Fate Hunters Linux Depot 920683
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