This update is lighter on content but still contains some cool new changes and a lot of fixes.
This month the team focused on 2 major things. The first is transitioning into a game engine update without anything breaking for the players. This turned out to cost more time than anticipated but the first part of this upgrade will be in this update. The second is preparing for a showcase at INDIGOx in the Netherlands. If you'd like to come meet us over there, you can find all the details on the Indigo website: https://www.dutchgamegarden.nl/indigo/
Fortunately, there was some time to make the game better. The most notable change is the reworked trader mechanics and the introduction of the resupply mechanic. Traders now appear more often and carry a limited supply. Item delivery also has a limit based on your shop progression. The item delivery limit is reset daily. Alternatively, it is possible instantly reset the item delivery limit by using the resupply option but this comes at a cost.
While the primary reason was to make the buying of items more exciting and surprising it also addressed the exploitation of bulk buying crafting resources and converting them in high margin items.
Balance
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Crafting - Crafting times for all items have been updated. (tailoring lowered, cooking and smithing increased.)
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Events - Tweaked the effects of the ‘Tournament’ event to be less intensive.
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Items - Rebalanced crafting level requirements for cooking.
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Objectives - Objective requirements for cooking have been updated so they line up with item leveling.
User Interface
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HUD - The stock capacity label has been updated with a clickable icon.
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HUD - Added a trader reminder notification icon to indicate that a trader is about.
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Community Request: Options - Added a brightness slider to the settings screen.
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Community Request: Restock UI - Clicking on the same display when you have the Restock UI open will now close the Restock UI.
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Community Request: Restock UI - Moving the character will now close the Restock UI.
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Restock UI - The Restock UI should now dim the quality outline if the slot is empty.
Changes
- Feature - To curb the exploitation of ordering huge amounts of crafting resources there is now an order limit with the possibility to resupply at a cost.
Improvements
- Community Request: Controls - Right shift and control should now have the same behavior as left shift and control.
Bug Fixes
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Assets - Adjusted the placement dust particle for shelves so it fits better.
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Assets - Adjusted the outer fences to allow shelves to be placed on the outer shop wall.
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Assets - Decoration bushes should no longer show flowers when placed during winter.
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Assets - Decoration bushes should now correctly highlight when placing it.
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Customers - Customers should no longer block mouse clicks intended for furniture.
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Debt - When paying your debt at the door, the day count in the objective is now updated correctly.
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Events - Some Events would not have their progress saved correctly.
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Events - Autumn event did not accurately affect the categories mentioned in the description.
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Events - Random events can now no longer start on the same day as an annual event.
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Objectives - Watering objective would not update correctly.
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Objectives - Some Objectives would not have their progress saved correctly.
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Objectives - Fixed faulty start condition in conditional item forge objective.
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Player - Added additional checks for player position/rotation loading.
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Player - Player position & rotation would not save correctly.
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Planters - It’s no longer possible to move the planter while doing a farming interaction.
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Shopbuilder - Added an exception to no longer mark shelves as invalid when intersecting with a wall.
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Tutorial - The rotate object hint would remain on screen after a counter was placed.
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UI - Restock UI would not restock lower quality items when pinned.
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UI - Item Info was not showing in Overview > items.
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UI - The radial menu should now always be vertically centered to prevent the item info from going off screen.
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UI - Customer Requests should now always display in front of customer names.
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UI - It should no longer be possible to do other interactions during a farming progress bar.
Changed files in this update