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The Last Hex update for 23 June 2019

Weekly patch 04: Update on translation progress, bug fixes, UI updates and Initiate mode balance

Share · View all patches · Build 3946128 · Last edited 23 June 2019 – 13:50:03 UTC by Wendy

Patchnotes via Steam Community

Weekly Patch 4

Hello everyone. This week is a little light on fixes and UI work and the main item this week is an update on where I am on translations.

I am currently working on translating The Last Hex into French, Spanish, Russian and Chinese. I believe I am 1/3 of the way done with translations and will be continuing to work on that and bugs this upcoming week.

Latest version 0.7.8.23

UI

  • Purification button is disabled if player does not have enough money after use
  • Sleep now has consumed keyword
  • Updated Hidden Blade description to be more detailed
  • Added enemy ran away screen
  • Added no reward screen
  • Updated Charged Gauntlet to be correct - does 10 damage not 8

Bug Fixes

  • Fixed an issue with sleep working forever
  • Fixed an issue with Hammer of smiting dealing 12 damage every card
  • Fixed an issue with Draw/Energy boons/curses giving too much or taking too much draw/energy
  • Fixed an issue in Survival where players could re roll and still obtain previously selected item/card
  • Fixed issue with saving and continuing initiate where intent was disabled on continue

Balance

  • Updated some event difficulties
  • Players now can not remove horde stacks from Death knight
  • Slowed lost progression in Initiate
  • Less lost tiles in Initiate
Windows The Last Hex Main Depot 891371
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