We’ve now added a day and night cycle to the Open World. In-game time runs at 1 hour per minute when fast traveling and at normal speed during an engagement. We've also updated the hunter convoys AI so they will now be dispatched to parts of the map where you’ve been active and will investigate your location if you get too close.
- Added Day & Night Cycle to Open World
- Added 24 hour clock to primary hand display panel
- Slowed Open World simulation during engagement to normal speed.
- Hunter convoys will be dispatched to locations where you actively engage the enemy
- Hunter convoys will head to your location to investigate if you get too close
- Bug fixes