182.1
Feature Friday - June 22, 2019 (Redux)
Update notes via Steam Community
I accidentally deleted the original Feature Friday post while working to fix a critical save issue. The save issue has been resolved and a fix for corrupt saves has been posted as 182.1. Sorry for the trouble!
182.1
Updated the dialog and changed the quest turn-in sequence for Decoding the Signal to make more sense narratively.
Added new descriptions to one of the arc sconces, glass, tinted glass, urshiib, newfather, chromeling, chain laser, forcefield, and force barrier.
Fixed a bug with Time Dilation that caused it to speed up creatures rather than slow them down.
Added more information to the Time Dilation mutation description.
Folks now refer to each other with a more intimate appellation after they've performed the water ritual together.
You can no longer lay mines or set bombs on the world map.
Force bracelets and Stopsvalinn no longer continue operating when you move to the world map.
Charge no longer goes on cooldown when aborted.
You can no longer take objects while frozen.
Limbs severed from plant and fungal creatures are no longer considered meat suitable for carnivores.
The overlay inventory screen can now handle it when you have hands but no arms.
The menu actions for "learn" and "build" on data disks now have their activation keys highlighted.
When tinkering recipes produce more than one of an item, it's now apparent on the tinkering screen and in data disks' descriptions.
Forcefields of all kinds no longer fall through holes in the ground.
The entire word "blow" is no longer highlighted in the interaction menu for grandfather horns. Now only the 'b' is highlighted.
Asphodelytes and faction delegates no longer to spawn inside the building at Omonporch.
Fixed some issues with force bracelets and Stopsvalinn along zone boundaries.
Fixed a bug that caused the frenzied status effect to become permanent.
Fixed a typo in hatter dialogue.
Fixed a bug that caused some objects to be classified in the Unknown category in inventory lists after a save and reload.
Fixed a bug that caused some text to be cropped in the Abandon Character dialog.
[*]Fixed a bug that occasionally caused liquid containers to generate without liquid in contexts where they should have had liquid.
182.1
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